TheBrothers-0.1.0.jar
28 Apr 2026
CurseForge · Hytale mod
Summon Big and Lil: your fully controllable NPC companion duo for every fight.
Quick answer
TheBrothers-0.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
TheBrothers-0.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for TheBrothers-0.1.0.jar. Pick another file and the loader, install side or required mods may change.
Use TheBrothers-0.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside TheBrothers-0.1.0.jar. It opens that exact file at the source.
About this project
Adventure with two loyal companions who actually fight with you.
Big and Lil, the NPC duo, are not background pets or disposable summons. They are your brothers-in-arms companions: one loud, impulsive, and always ready to dive in, the other kind-hearted, protective, and determined to keep everyone safe.
Assign them roles, bring them into battle, and let them cover what you need most in the moment, whether that is pressure, protection, or support. The heart of TheBrothers is the feeling of stepping into danger with a real duo at your side, each with their own style and voice.
Very Important: TheBrothers:Call-to-Arms (
Weapon_Spellbook_TheBrothers_Call_To_Arms) is your immediate summon/UI tool.

If you only remember one thing before reading further, remember this tool flow.
You control each bro with three simple levers: Mode, Stance, and Role.
Set these once, and Big/Lil act independently around you based on those choices, adjusting naturally as fights evolve.

FOLLOW: they follow your lead, staying a few steps behind you and moving with your pace.SCOUT: they lead the way and take point, while you still choose the direction.IDLE: they roam their immediate area and stop following you until you change mode.In all modes, bro movement is tuned to feel more player-like: they can step and jump over terrain obstacles instead of getting stuck on every ledge like typical NPC pathing.
Note: Underground behavior is tighter: bros stay much closer to you in enclosed spaces and will only rarely scout far ahead, but they still engage enemies according to their current stance.

AGGRESSIVE: actively looks for enemies and keeps pressure up.DEFENSIVE: focuses on protection and reacts when you or a bro gets hit.PASSIVE: avoids combat and prioritizes disengaging from danger.Stance defines temperament more than raw power: same bro, different attitude and battlefield behavior.
PlayerTeam attitude group so Big and Lil react to threats the same way the player would, and generate the same reactions from other NPCs that the player would.HOSTILE / FRIENDLY), so bros commit to enemies and ignore friendlies.
Each bro can be assigned one of five roles:
MELEERANGETANKMAGICHEALERRole answers the question: "What is this bro doing for my team right now?"
You can run mirrored roles or complementary pairings and change them as your encounter needs change.
Current role ability note:
HEALER: gains an active healing behavior, prioritizing the PlayerTeam member with the most missing health (player, other bro, or self) when they drop below the health threshold.
The control UI is split into practical sections so you can configure both bros quickly: behavior controls (mode/stance/role), live status, and equipment slots (armor, weapon, shield, accessory).
Open the UI with TheBrothers:Call-to-Arms quick action (Weapon_Spellbook_TheBrothers_Call_To_Arms): short right-click opens the bro UI directly.

Each bro has dedicated armor slots (head, chest, hands, legs) plus a shield/offhand utility slot in the UI.
Armor and shield equipment are real combat gear for bros, not cosmetic placeholders.
Damage mitigation follows the game's normal armor/stat behavior; TheBrothers does not replace armor math with a separate custom mitigation system.

Weapon progression is organized by family and tier:
Sword, Axe, Battleaxe, Club, Daggers, Longsword, Mace, Spear, Staff, ShortbowT1 (Crude, or Bone for Staff), T2 (Copper), T3 (Iron), T4 (Adamantite)Across families and tiers, weapon DPS was intentionally streamlined so upgrading feels consistent and no family is left behind on progression value.
Role/class still matters on top of that baseline: each role applies its own effectiveness multiplier by weapon family, so the same weapon can perform differently depending on who is using it.

Big and Lil are not silent followers. They comment on combat, target changes, role/stance changes, and key encounter moments, so the duo feels alive while you play.
The banter system supports both solo lines and back-and-forth exchanges between the brothers, with personality-consistent tone for each one.
Banter intensity can be adjusted through commands if you want more chatter, minimal chatter, or none at all.
Command details are covered in the next section.

All commands use the root: /thebrothers
Core commands:
/thebrothers help: shows available commands./thebrothers spawnnpc: spawns missing bros./thebrothers ui [lil|big]: opens the bro UI (defaults to lil)./thebrothers mode [lil|big] [follow|scout|idle]: sets movement behavior per bro./thebrothers stance [lil|big] [aggressive|defensive|passive]: sets engagement behavior per bro./thebrothers dismiss [lil|big]: dismisses one bro./thebrothers banter [full|min|none]: adjusts banter intensity./thebrothers status: prints current bro state.Creative-mode-only commands:
/thebrothers jumpnow [lil|big] [upForce] [forwardForce]: force-jump test command./thebrothers debug [on|off]: toggles debug logging./thebrothers checklist [lil|big] [log]: runs diagnostics./thebrothers clear: clears active session data.Near-term priorities:
HEALER (melee, range, tank, magic)./thebrothers spawnnpc./thebrothers ui./thebrothers status to confirm active mode/stance state./thebrothers banter min or /thebrothers banter none.If you want to report issues, suggest features, or follow development progress, use the project repository/issues page.
Project description from CurseForge.
Recent files
28 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.