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EntityResize – Dynamic Entity Scaling, Commands, API & UI project artwork

CurseForge · Hytale mod

EntityResize – Dynamic Entity Scaling, Commands, API & UI

A standalone Hytale server mod that lets you resize players and entities via commands, a built-in UI, and a public API — with persistent scaling support.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EntityResize – Dynamic Entity Scaling, Commands, API & UI release should I use?

Updated 3 months ago
Latest stable file EntityResize-1.0.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

EntityResize – Dynamic Entity Scaling, Commands, API & UI EntityResize-1.0.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should EntityResize – Dynamic Entity Scaling, Commands, API & UI be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does EntityResize – Dynamic Entity Scaling, Commands, API & UI EntityResize-1.0.0.jar need?

EntityResize-1.0.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add EntityResize – Dynamic Entity Scaling, Commands, API & UI without breaking your instance.

Built for EntityResize – Dynamic Entity Scaling, Commands, API & UI EntityResize-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use EntityResize-1.0.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside EntityResize-1.0.0.jar. It opens that exact file at the source.

About this project

What does EntityResize – Dynamic Entity Scaling, Commands, API & UI add?

EntityResize is a server-side mod for Hytale that enables dynamic scaling of players, mobs, and other entities. It provides multiple control methods, including commands, an in-game UI, and a Java API for developers.

The mod supports precise scaling adjustments affecting both visual size and physical bounds when applicable. It is designed to be reliable in multiplayer environments, with full persistence across reconnects, world transitions, and server restarts.

Features

  • Resize yourself using an in-game UI (/resize ui)
  • Resize looked-at entities directly from the UI
  • Command-based scaling for players, entities, or radius-based groups
  • Supports render scale and model-based bounds when available
  • Persistent player scaling across sessions and worlds
  • Persistent entity scaling via JSON state and model updates
  • Automatic restoration of saved scale for entities with UUIDs
  • Public Java API for integration with other mods

Commands

  • /resize ui
  • /resize get [--player <player>] [--entity <entity>] [--radius <radius>] [--world <world>]
  • /resize set <scale> [--player <player>] [--entity <entity>] [--radius <radius>] [--world <world>]
  • /resize reset [--player <player>] [--entity <entity>] [--radius <radius>] [--world <world>]
  • /resize reload

Aliases:

  • /scale
  • /entityresize

Permissions

  • entityresize.use — access UI and view scales
  • entityresize.edit — modify and reset scales
  • entityresize.admin — full access, including reload

Data Files

The mod stores runtime data in the save directory:

  • entityresize-config.json
  • entityresize-state.json

API

Public API: dev.thenexusgates.entityresize.api.EntityResizeApi

Project description from CurseForge.

Recent files

EntityResize – Dynamic Entity Scaling, Commands, API & UI releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.