CurseForge · Hytale mod
GridWave.core
GridWave is a Hytale plugin that integrates Wave Function Collapse (WFC) into the World Generation V2 Node Editor. It enables structured, constraint-based procedural generation for dungeons, mazes, cities, towns, castles, structures, and many more.
Quick answer
Which GridWave.core release should I use?
GridWave.core GridWave-0.7.5.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should GridWave.core be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does GridWave.core GridWave-0.7.5.jar need?
GridWave-0.7.5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add GridWave.core without breaking your instance.
Built for GridWave.core GridWave-0.7.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use GridWave-0.7.5.jar. It targets Hytale; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside GridWave-0.7.5.jar. It opens that exact file at the source.
About this project
What does GridWave.core add?
GridWave
GridWave is a Hytale plugin that integrates Wave Function Collapse (WFC) into the World Generation V2 Node Editor. It enables structured, constraint-based procedural generation for dungeons, mazes, cities, towns, castles, structures, and much more.
Check out the documentations here:
Contributing
Pull requests and issue reports will be welcome, as soon as I'm trough the early phase (May)
License
LGPL License
Project description from CurseForge.
Pick your setup
GridWave.core releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GridWave.core releases and Hytale builds
GridWaveCore-0.9-pre4.jar
18 Jun 2026
GridWaveCore-0.9-pre3.jar
18 Jun 2026
GridWaveCore-0.9-pre2.jar
15 Jun 2026
GridWave-0.7.5.jar
28 Apr 2026
GridWaveCore-0.7.0.jar
26 Apr 2026
GridWaveCore-0.6.55.jar
25 Apr 2026
GridWaveCore-0.6.43-pre
24 Apr 2026
GridWaveCore-0.6.32
24 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.