CurseForge · Hytale mod
Ev0's PhosphorTech
Adds Immersive Energy Systems, Mechanical Operation and Fluid Manipulation and Automation To Hytale | U5 Compatible
Quick answer
Which Ev0's PhosphorTech release should I use?
Ev0's PhosphorTech Ev0sPhosphorTech-0.2.1.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Ev0's PhosphorTech be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Ev0's PhosphorTech Ev0sPhosphorTech-0.2.1.jar need?
Ev0sPhosphorTech-0.2.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Ev0's PhosphorTech without breaking your instance.
Built for Ev0's PhosphorTech Ev0sPhosphorTech-0.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Ev0sPhosphorTech-0.2.1.jar. It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside Ev0sPhosphorTech-0.2.1.jar. It opens that exact file at the source.
About this project
What does Ev0's PhosphorTech add?
Ev0's Phosphortech is an Immersive Tech and Automation Mod for Hytale that adds fluid transport, storage, power transport and storage, as well as mechanical energy transport and storage. This mod also adds Machines that process items that will help in your adventures, Such as the press, which can make Plating, or the Lathe which can make rods. Similar to gregtech for Minecraft, this mod adds items to extend the early and late game progression. Requires HyUI + AMH or MultipleHUD + Ev0Lib as it provides Compatibility for Omnihoppers
Sticks & Stones
The Mod starts out Progression with Wood and Rock, Sand Gravel and Charcoal get made into Coke Brick Mix which gets put in a waterlogged Brick form by interacting with it with mix in hand, making coke bricks, and making a Coke Oven To make Coal Coke to progress into steel which several machines require to make, these machines unlock further processing lines, this will all expand in the future as this is an early ALPHA Build
Voile Support
This mod has support for Voile, just enter the command /voile with OP
UpdateChecker Support
This Mod Has UpdateChecker Support and plans to stay Up To Date AI Use Disclosure
All Visual assets are Handmade, AI was used Iteratively and for Bug Fixing Code ONLY and as a code assistant, NOT as a creative force behind the mod
Join The Discord To Stay Up to Date On All of My Mods!:
https://discord.gg/u8HCW97HuD

Project description from CurseForge.
Pick your setup
Ev0's PhosphorTech releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ev0's PhosphorTech releases and Hytale builds
Ev0sPhosphorTech-0.2.1.jar
28 May 2026
Ev0sPhosphorTech-0.2.0.jar - U5
26 May 2026
Ev0sPhosphorTech-0.1.0.jar - U4
28 Apr 2026
Ev0sPhosphorTech-0.0.2.jar
24 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.
























