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HyzaliaPainting project artwork

CurseForge · Hytale mod

HyzaliaPainting

Hyzalia Painting is a building-focused mod that adds painting brushes to enhance creative workflows. It introduces tools like the Stratum brush, allowing placement of fixed layers based on height for precise and efficient terrain shaping.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HyzaliaPainting release should I use?

Updated 4 months ago
Latest stable file hyzalia-paint-1.3.0.jar
Game version 0.5
Mod system Built-in Hytale mod system

HyzaliaPainting hyzalia-paint-1.3.0.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should HyzaliaPainting be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does HyzaliaPainting hyzalia-paint-1.3.0.jar need?

hyzalia-paint-1.3.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add HyzaliaPainting without breaking your instance.

Built for HyzaliaPainting hyzalia-paint-1.3.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use hyzalia-paint-1.3.0.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside hyzalia-paint-1.3.0.jar. It opens that exact file at the source.

About this project

What does HyzaliaPainting add?

🎨 Features — Hyzalia Painting

Hyzalia Painting introduces an advanced building-oriented painting system designed to enhance world creation and terrain editing.

🖌️ Brush System

The mod adds a flexible brush-based painting framework that allows players to apply and manipulate blocks or materials in a controlled way. Brushes are designed to support different building workflows, making large-scale edits faster and more consistent.

🧱 Stratum Tool

A key feature is the Stratum brush, which enables the creation of fixed layers based on world height. This allows builders to generate or paint terrain in structured strata, making it ideal for geological layering, terrain shaping, or architectural foundations that depend on altitude.

🎲 Hyzalia Weighted Paste Tool (v1.3.0)

Paste prefabs at random from a weighted pool. Add entries with Add Prefab, tune weights with /hyzaliapaste manage, and paste like the vanilla tool — each placement picks a prefab based on its weight.

💧 Prefab save with fluids (v1.1.0)

The mod adds /prefabsavefluid, which opens the same prefab save UI as the vanilla Builder Tools save flow, but rewrites the resulting .prefab.json so fluids (water, etc.) from the world are included in the file. This matters for selections that use an Editor_Anchor block or player anchor, where the stock save can omit fluid data. Fluids are written in local coordinates aligned with the saved blocks, so cloning and preview show liquids correctly in the build tools. (version 1.1.0 min)

⚙️ Building-Focused Workflow

The system is designed specifically for creative building:

  • Efficient placement of large patterns
  • Layer-based terrain control
  • Reduced repetitive block placement
  • More precise world editing compared to manual building

🔧 Extensible Design

The architecture is built to be extensible, allowing future brushes and operations to be added easily. This makes the mod suitable for integration into larger modpacks or custom building toolkits.

🧩 Technical Foundation

The mod relies on an early-loading bridge (HyzaliaEarlies) to ensure compatibility with other mods that introduce custom tool operations, guaranteeing stable initialization and correct functionality.

Github: https://github.com/Hyzalia/hyzalia-painting

Project description from CurseForge.

Pick your setup

HyzaliaPainting releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HyzaliaPainting releases and Hytale builds

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.