Crucible-1.1.0.jar
11 May 2026
CurseForge · Hytale mod
A Mod Testing Framework In-Engine for Hytale
Quick answer
Crucible-1.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Crucible-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Crucible-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
Use Crucible-1.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Crucible-1.1.0.jar. It opens that exact file at the source.
About this project
Crucible
An in-game automated testing framework for Hytale server mods. Built by Ionforge Mods.
Crucible runs test suites inside a live Hytale server against the real game engine, not mocks. Write tests that place blocks, spawn entities, manipulate containers, and assert results, all within an
ephemeral test world that cleans up after itself.
Features
Quick Start
@Tag("blocks")
public class MyTests extends AnnotatedTestSuite {
@Override public String id() { return "mymod:tests"; }
@Override public String name() { return "My Tests"; }
@CrucibleTest
public TestResult placeAndVerify(TestContext ctx) {
ctx.placeBlock(0, 0, 0, "Rock_Basalt");
return ctx.assertBlockIs("basalt placed", 0, 0, 0, "Rock_Basalt");
}
}
Requirements
Links
Project description from CurseForge.
Recent files
11 May 2026
11 May 2026
Looking for an older file? The official CurseForge project page is in Resources.