CurseForge · Hytale mod
Talismans
Collectible talismans that grant passive stat bonuses and special abilities.
Quick answer
Which Talismans release should I use?
Talismans PJ-Talismans-1.1.0.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Talismans be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Talismans PJ-Talismans-1.1.0.jar need?
PJ-Talismans-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Talismans without breaking your instance.
Built for Talismans PJ-Talismans-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use PJ-Talismans-1.1.0.jar. It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside PJ-Talismans-1.1.0.jar. It opens that exact file at the source.
About this project
What does Talismans add?
Talismans
Talismans is a Hytale plugin focused on collectible talismans that grant passive stat bonuses and special abilities.

💎 Mod description
- A growing collection of talismans with different acquisition methods.
- Passive effects that add to the player stats
- Special habilities (The talismans in the first slots of every bag gives especial habilities).
- Dedicated talisman bag, with 1, 2 or 3 special slots for pasives (the firsts in each size of bag).
- A future progression-friendly system designed to expand with new talismans over time.
- Leveling system to upgrade talismans from their basic version to more powerful versions.
- Find fragments as loot and craft the talismans and bags in the PJMods Bench (CoreLib required)
👷 Work in progress
The mod is in an early stage, please feel free to share your opinions and suggestions.

Project description from CurseForge.
Pick your setup
Talismans releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Talismans releases and Hytale builds
PJ-Talismans-1.1.0.jar
31 Jul 2026
PJ-Talismans-1.0.9.jar
23 Jul 2026
PJ-Talismans-1.0.8.jar
9 Jul 2026
PJ-Talismans-1.0.7.jar
22 Jun 2026
PJ-Talismans-1.0.6.jar
13 Jun 2026
PJ-Talismans-1.0.5.jar
7 Jun 2026
PJ-Talismans-1.0.4.jar
4 Jun 2026
PJ-Talismans-1.0.3.jar
1 Jun 2026
PJ-Talismans-1.0.2.jar
31 May 2026
PJ-Talismans-1.0.1.jar
31 May 2026
PJ-Talismans-1.0.0.jar
31 May 2026
Looking for an older file? The official CurseForge project page is in Resources.
