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CurseForge · Hytale mod

SaveStates

Save and reload checkpoints for Hytale speedrun practice, including your character, world blocks, nearby entities, and realm timers.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which SaveStates release should I use?

Updated today
Latest stable file SaveStates-0.1.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

SaveStates-0.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should SaveStates be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does SaveStates-0.1.0.jar need?

SaveStates-0.1.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add SaveStates without breaking your instance.

Built for SaveStates-0.1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use SaveStates-0.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside SaveStates-0.1.0.jar. It opens that exact file at the source.

About this project

What does SaveStates add?

SaveStates lets you repeat tricky encounters, routes, and realm sections without starting over. Create named checkpoints, then reload them to restore your position, inventory, health, stamina, tracked world blocks, nearby NPCs and dropped items, and time of day.

Checkpoints work across realms within the same world save, including Forgotten Temple and Guttering Hollows. Supported timed locations also restore their saved countdowns.

Use /ss to open the checkpoint menu with map thumbnails, reorder your saves, and load checkpoints using number keys. Commands are also available for saving, loading, listing, and deleting states.

Designed for practice worlds. Checkpoints are not full-world backups.

Project description from CurseForge.

Recent files

SaveStates releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.