CurseForge · Hytale mod
Shore Waves
Server-side pixel-art waves that roll in from the sea, break into foam and wash up onto Hytale’s beaches, bigger in storms.
Quick answer
Which Shore Waves release should I use?
Shore Waves ShoreWaves-1.0.0.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Shore Waves be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Shore Waves ShoreWaves-1.0.0.jar need?
ShoreWaves-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Shore Waves without breaking your instance.
Built for Shore Waves ShoreWaves-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ShoreWaves-1.0.0.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside ShoreWaves-1.0.0.jar. It opens that exact file at the source.
About this project
What does Shore Waves add?
Discord support: https://discord.gg/6cmUR94bhA
ShoreWaves makes the coasts of Hytale come alive. Pixel-art waves roll in from the open sea, break into foam on the beach and wash up onto the sand. Calm days bring small, cozy waves, storms bring big ones. Server-side only, no client mod needed. Inspired by the Minecraft Waves mod.
- Breaking waves — each wave rolls towards the shore, curls and breaks with a splash.
- Foam on the sand — the wash runs up the beach and slowly fades away.
- Weather matters — more and bigger waves in rain and storms, with spray flying up.
- Real coasts only — waves need open water behind them, so ponds and puddles stay calm.
- Shore sounds — quiet breaking sounds from the game's own wave recordings.
- Built for big servers — shore spots are cached and waves are capped per player and per world.
- Configurable — wave amount, size, mix, sounds and limits in
settings.json, reloadable in game.
Commands
Permission: shorewaves.admin · aliases: /waves, /shorewaves
/waves admin— admin menu
Found a bug or have a suggestion? Leave a comment or contact joszza on Discord for a faster response.
Project description from CurseForge.
Pick your setup
Shore Waves releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Shore Waves releases and Hytale builds
ShoreWaves-1.0.0.jar
9 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.
