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Jerotes Village  - Second Round World project artwork

CurseForge · Minecraft mod

Jerotes Village - Second Round World

Add many villager professions and a new dimension

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Jerotes Village - Second Round World release should I use?

Updated last month
Latest stable file jerotesvillage-1.20.1-1.1.5.20.jar
Game version 1.20.1
Loader Forge

Jerotes Village - Second Round World jerotesvillage-1.20.1-1.1.5.20.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Jerotes Village - Second Round World required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Jerotes Village - Second Round World jerotesvillage-1.20.1-1.1.5.20.jar need?

jerotesvillage-1.20.1-1.1.5.20.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Jerotes Warehouse first. We found matching files for this game-version and loader setup.

Jerotes Warehouse Needed by Jerotes Village - Second Round World jerotesvillage-1.20.1-1.1.5.20.jar
required
Matching file found Matched file: jerotes-1.20.1-1.3.3.jar
Patchouli Optional for Jerotes Village - Second Round World jerotesvillage-1.20.1-1.1.5.20.jar
optional
Matching file found Matched file: Patchouli-1.20.1-85-FORGE.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Jerotes Village - Second Round World without breaking your instance.

Built for Jerotes Village - Second Round World jerotesvillage-1.20.1-1.1.5.20.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use jerotesvillage-1.20.1-1.1.5.20.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Jerotes Warehouse first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside jerotesvillage-1.20.1-1.1.5.20.jar. It opens that exact file at the source.

About this project

What does Jerotes Village - Second Round World add?

**This Mod has added some content to Overworld and new dimensions.**


Discord server: https://discord.gg/EUM2RqAxmz

Since I'm not very good at English, I'm worried I might not be able to translate it correctly. You can refer to this link for the Chinese changelog: https://www.mcmod.cn/class/version/14086.html

Q&A Translation

Q: Why do structures from other mods generate in the Second Round World? Is this an oversight or an overwrite of the overworld?
A: This is intentional. It does not overwrite the overworld; instead, the Second Round World’s biomes have been assigned corresponding biome tags. As a result, structures that spawn based on biome checks (regardless of dimension) are permitted to generate here.

_Q: The Second Rounder Golem and Variant Zsiein are overpowered and poorly designed.
A: They are not finished yet — they are previews, not the final version.

Q: Why do some mobs drop vanilla loot? Is this an oversight?
A: This is deliberate. The loot tables of certain mobs inherit from vanilla mob loot tables.

Q: Why is it named "Jerotes Village"?
A: Beyond the reasons above, this mod’s villager-related content was the earliest developed feature, hence the name.

Q: Why are the mobs so overpowered? Are they just "stat-stacked" enemies?
A: The Second Round World is designed as post-vanilla progression—a "new round of advanced challenge dimensions." The intended progression is: "Vanilla early-game → Vanilla mid-game → Vanilla late-game (JV early-game) → JV mid-game → JV late-game." Thus, it is not recommended to enter this dimension during vanilla early/mid-game as if it were a conventional extra-dimensional mod.

Q: When will the mod be fully completed? When will other versions (e.g., for different Minecraft versions) be considered?
A: Full completion means finishing all early-, mid-, and late-game content. Porting to other versions will be considered after mid-game content is finalized.

Q: Is Jerotes Village a solo project?
A: Aside from some easter-egg mob textures and a handful of item design inspirations, the entire mod is solo-developed. The goal is to prove my capability to independently complete a large-scale mod.


Overworld

Villager Metal series items. Use Villager Metal and its accessories, including armor and tools, made of copper and iron.

Village Block series items

The Village Block is composed of Log, Iron Ingot, and Crafting Table, and can be combined with different items to create more than 20 new Village Block. For example, Hunter-Bow, Shopkeeper-Emerald, Physician-Milk, Conscription-Iron Sword, etc.

Villager Block

Copper-carved mercenary series items and creatures

Copper-carved villager series items can be obtained through trading or synthesis with Conscription, such as the creature "Carved Villager" that actively attacks monsters.

Other items. Including several Spear weapons, Wheelbarrow, Spear Machine, etc.Armor


Second Round World

Using the item "Second Round World Key", right-clicking on Block of Villager Metal can convert it into Second Round World Block. Place Second Round World Block in a Nether Portal-like shape (not necessarily 2x3, 2x2) and then use the key again to activate the teleportation gate.

The second round of the world includes 12 types of biomes, each with different new creatures and items (one of which is unfinished):

Bitter Cold && Corrosiver

Bitter Cold

Purple Desert && Purple Sand Hag

Purple Desert

Endless Ocean && Gemstone Malignasaur

Endless Ocean

Bright Grassland && Bright Land Beast

Bright Grassland

Drought Fire && Serpon Combat Executer

Drought Fire

Harmonious Wonderland

Harmonious Wonderland

Sand Beach

Sand Beach

Damaged RuinsDamaged Ruins

Unknown Deep

Unknown Deep

Virtual Cave

Virtual Cave

Wilderness Woodland

Wilderness Woodland

Non native English speakers with poor English proficiency

Rely on machine translation

In the future, a new boss will be added to each biome. Currently, three new bosses have been completed.

The difficulty of the boss in this mod is closely related to the game difficulty;

Most new profession villagers do not have additional trade items, meaning that refreshing will not bring up additional trade items. Some professions, such as "Messenger", are atmosphere professions, and these villagers have fewer trade items;

The balance of village trade may need to be adjusted, and feedback is welcome;

Although the technical capabilities are limited, the mod (as well as modifications to sound effects, etc.) will be gradually improved in the future;

If you encounter a bug with this module, please report it in a timely manner;

Project description from CurseForge.

Pick your setup

Jerotes Village - Second Round World by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Jerotes Village - Second Round World versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.