CurseForge · Minecraft mod
GoatMan
Adds a GoatMan that can attack mobs and destroy crops into minecraft
Quick answer
Which GoatMan release should I use?
GoatMan goat_man-fabric-3.1.jar targets 1.20.1, 1.20 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.
Where it goes
Is GoatMan required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does GoatMan goat_man-fabric-3.1.jar need?
goat_man-fabric-3.1.jar. Change the file and its required mods may change too.
Install Cloth Config API (Fabric/Forge/NeoForge), GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add GoatMan without breaking your instance.
Built for GoatMan goat_man-fabric-3.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use goat_man-fabric-3.1.jar. It targets 1.20.1, 1.20 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API (Fabric/Forge/NeoForge), GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside goat_man-fabric-3.1.jar. It opens that exact file at the source.
About this project
What does GoatMan add?

Inspired by the cryptid legend, GoatMan adds a monster that reacts dynamically into your world, stalking silently until it's seen, then chasing, fighting, or fleeing depending on how the encounter unfolds.
(UPDATE 3.0) FEATURES:
BEHAVIOR
- Stroll: wanders around, eats crops, attacks mobs, mimics nearby mob sounds
- Creep: slowly creeps toward the player that either triggers flees, chase, or vanish
- Stare: stalks when player looks directly at it, may break into chase or flee depending on the interaction
- Chase: begins chasing when player either looks at it, get too close, or in stalk state for a period of time
- Flee: runs away when low on health, set on fire over time, hurt by other mobs, nearby mobs it usually avoids or damaged by player
- Vanish: forces itself to instantly disappear and can inflict darkness effect on player depending on the interaction
- Anger: everytime the GoatMan is harmed or stunned increases the risk of being killed that resets a few seconds
- Abduction: instead of always killing you, grabs you instead. Steals your items and stashes it near the last location you were abducted, places you somewhere else with half-heart that leaves debuffs depending on the level of abduction. Becomes more punishing the more you are abducted with the chance of just killing you on the third abduction. Each level of abduction decays after a few days without interacting with GoatMan
ABILITIES
- Mimicry: can mimic nearby or killed mob sounds
- Charge: does a brief charge then lunges at player; destroying blocks and applies status effect if it manges to hit any mobs. Breaks shield and gets stunned if it hits a shield while player manages to block it in time
- Leap: Jumps when player is too far or high; destroying blocks and applies status effect if it manages to hit any mobs. Temporarily disables shield if it manages hit it while player is blocking
ENVIRONMENT
- Hunt: attacks nearby mobs
- Crop: eats nearby planted seeds or crops
- Avoid: actively avoids and flees during chase when wolves, villagers, and iron golems are nearby
- Pick Off: attacks isolated villagers, wandering traders, or wolves
EVENTS
- Goat Omen: spawns a few goats that marks GoatMan's territory
- Goat Herd: spawns a herd of goats along with GoatMan
- Watched: goats will sometimes stare silently at the player within the vicinity; chance for GoatMan to appear if any of the goats are harmed during this state. Occurs more at night
- Followed: a goat will sometimes follow player at a distance for amount of time before it rushes at you; chance for GoatMan to spawn if the goat manages to get close to you. Occurs more at night
MISC
- Loot: drops goat horn, rotten flesh, bones, crop seeds, golden apples, golden carrots, and enchanted golden apple
- Config: almost any feature such as break block, drop block, charge, leap, creep-stalk, herds, omens, music, spawn rates, etc. to be turned on, off, or tweaked (Configured Mod Highly Recommended)

REQUIRES:
Use it to customize the behavior, soundfx, features, etc.
CREDITS:
Project description from CurseForge.
Pick your setup
GoatMan by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.20
2 loader builds1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GoatMan versions and loaders
goat_man-fabric-3.1.jar
29 Jul 2026
goat_man-1.19.2-3.1.jar
28 Jul 2026
goat_man-1.20.1-3.1.jar
26 Jul 2026
goat_man-1.20.1-3.0.jar
14 Jun 2026
goat_man-1.19.2-2.8.jar
8 Jul 2024
goat_man-1.20.1-2.8.jar
8 Jul 2024
goat_man-1.19.2-2.7a.jar
3 Jul 2024
goat_man-1.20.1-2.7a.jar
3 Jul 2024
goat_man-1.19.2-2.7.jar
2 Jul 2024
goat_man-1.20.1-2.7.jar
2 Jul 2024
goat_man-1.19.2-2.6.jar
28 Jun 2024
goat_man-1.20.1-2.6.jar
28 Jun 2024
Looking for an older file? The official CurseForge project page is in Resources.

