CurseForge · Minecraft mod
EclipseCore
A mod adding small required features for use in the Operation Epsilon modpack, such as a new tree and wood type, two machines, and a rocket launcher.
Quick answer
Which EclipseCore release should I use?
EclipseCore 0.3 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is EclipseCore required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EclipseCore 0.3 need?
EclipseCore 0.3. Change the file and its required mods may change too.
Install StarbuncleMania, Ars Nouveau, Mekanism first. We found matching files for this game-version and loader setup. 21 come through another mod in the chain.
21 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EclipseCore without breaking your instance.
Built for EclipseCore 0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use EclipseCore 0.3. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install StarbuncleMania, Ars Nouveau, Mekanism first. We found matching files for this game-version and loader setup. 21 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside EclipseCore 0.3. It opens that exact file at the source.
About this project
What does EclipseCore add?
Info
A mod made to contain all sorts of items, blocks, technology, and magic all to make your experience on Operation Epsilon. This mod most likely will not work outside Operation Epsilon as it will rely on mods in there as well as other features.
This mod adds two machines, the biofuel extractor and source generator, as well as a new wood type and a rocket launcher. It's primary use is in the Operation Epsilon modpack, but it can be used by those who wish to imitate our modpack.
Required Dependencies
- Ars Nouveau
- Starbunclemania
- Mekanism
Project description from CurseForge.
Pick your setup
EclipseCore by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EclipseCore versions and loaders
EclipseCore 0.3
eclipse-0.3-forge-1.20.1.jar
13 Jun 2024
EpsilonCore 0.2
epsilon-0.2-forge-1.20.1.jar
1 Jun 2024
Epsilon-0.1b
epsilon-0.1-forge-1.20.1.jar
27 May 2024
Epsilon 0.1
epsilon-0.1-forge-1.20.1.jar
27 May 2024
Looking for an older file? The official CurseForge project page is in Resources.
