CurseForge · Minecraft mod
CC: BallistiX Updated
Adds support for BallistiX silos to CC: Tweaked
Quick answer
Which CC: BallistiX Updated release should I use?
CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is CC: BallistiX Updated required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar need?
ccbx-1.21.1-1.6.2.jar. Change the file and its required mods may change too.
Install Ballistix, Voltaic API, CC: Tweaked first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CC: BallistiX Updated without breaking your instance.
Built for CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ccbx-1.21.1-1.6.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Ballistix, Voltaic API, CC: Tweaked first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ccbx-1.21.1-1.6.2.jar. It opens that exact file at the source.
About this project
What does CC: BallistiX Updated add?
This is a fork I made to update the mod "cc-ballistx" originally by Presti, which adds a peripheral which allows control over the missile silo from the BallistX mod. Also thanks to CamoHax for the block model.
REQUIRES: CC: Tweaked (1.21.1 version cannot be found on curseforge)
To interact with BallistiX Silos with a Computer you will need to place the Silo Controller below the center block of the Silo. After that you can access the peripheral, via its name "siloController" (e.g. peripheral.find("siloController"), or using the wrap function to get it from a direction (e.g. peripheral.wrap("top").
The silo controller has these functions:
launch() & launchWithPosition(int x, int y, int z)
getFrequency() & setFrequency(int freq)
getPosition() & setPosition(int x, int y, int z)
getExplosiveType() & getExplosiveAmount()
getMissileType() & getMissileAmount()
getPower() & getMaxPower()
Project description from CurseForge.
Pick your setup
CC: BallistiX Updated by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CC: BallistiX Updated versions and loaders
ccbx-1.21.1-1.6.2.jar
15 Jun 2026
ccbx-1.21.1-1.6.1.jar
24 Feb 2026
ccbx-1.21.1-1.6.jar
11 Dec 2025
ccbx-1.21.1-1.5.jar
23 Jul 2025
ccbx-1.21.1-1.4.jar
8 Feb 2025
ccbx-1.20.1-1.3.jar
11 Jun 2024
Looking for an older file? The official CurseForge project page is in Resources.