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CC: BallistiX Updated project artwork

CurseForge · Minecraft mod

CC: BallistiX Updated

Adds support for BallistiX silos to CC: Tweaked

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CC: BallistiX Updated release should I use?

Updated 5 months ago
Latest stable file ccbx-1.21.1-1.6.2.jar
Game version 1.21.1
Loader NeoForge

CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is CC: BallistiX Updated required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar need?

ccbx-1.21.1-1.6.2.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Ballistix, Voltaic API, CC: Tweaked first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

3 listed on this file 2 pulled in by those mods
Ballistix Needed by CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar
required
Matching file found Matched file: Ballistix 1.21.1-1.2.3
Voltaic API Needed by CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar
required
Matching file found Matched file: Voltaic 1.21.1-1.2.2
CC: Tweaked Needed by CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar
required
Matching file found Matched file: cc-tweaked-1.21.1-forge-1.113.1.jar
Nuclear Science Needed by Ballistix
pulled in
Matching file found Matched file: Nuclear Science 1.21.1-0.9.4
Electrodynamics Needed by Ballistix
pulled in
Matching file found Matched file: Electrodynamics 1.21.1-1.1.1

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add CC: BallistiX Updated without breaking your instance.

Built for CC: BallistiX Updated ccbx-1.21.1-1.6.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ccbx-1.21.1-1.6.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Ballistix, Voltaic API, CC: Tweaked first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ccbx-1.21.1-1.6.2.jar. It opens that exact file at the source.

About this project

What does CC: BallistiX Updated add?

This is a fork I made to update the mod "cc-ballistx" originally by Presti, which adds a peripheral which allows control over the missile silo from the BallistX mod. Also thanks to CamoHax for the block model.

REQUIRES: CC: Tweaked (1.21.1 version cannot be found on curseforge)

To interact with BallistiX Silos with a Computer you will need to place the Silo Controller below the center block of the Silo. After that you can access the peripheral, via its name "siloController" (e.g. peripheral.find("siloController"), or using the wrap function to get it from a direction (e.g. peripheral.wrap("top").

The silo controller has these functions:

  • launch() & launchWithPosition(int x, int y, int z)

  • getFrequency() & setFrequency(int freq)

  • getPosition() & setPosition(int x, int y, int z)

  • getExplosiveType() & getExplosiveAmount()

  • getMissileType() & getMissileAmount()

  • getPower() & getMaxPower()

Project description from CurseForge.

Pick your setup

CC: BallistiX Updated by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CC: BallistiX Updated versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.