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CurseForge · Minecraft mod

Haven Cobble Generators

Automation of Cobblestone with several Tiers including Creative.

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Quick answer

Which Haven Cobble Generators release should I use?

Updated last month
Latest stable file HavenCobbleGenerators-26.1.2-1.1.1.jar
Game version 26.1.2
Loader NeoForge

Haven Cobble Generators HavenCobbleGenerators-26.1.2-1.1.1.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Haven Cobble Generators required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Haven Cobble Generators HavenCobbleGenerators-26.1.2-1.1.1.jar need?

HavenCobbleGenerators-26.1.2-1.1.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

3 listed on this file 3 pulled in by those mods
Just Enough Items (JEI) Optional for Haven Cobble Generators HavenCobbleGenerators-26.1.2-1.1.1.jar
optional
Matching file found Matched file: 29.29.0.81 for NeoForge 26.1.2
Jade 🔍 Optional for Haven Cobble Generators HavenCobbleGenerators-26.1.2-1.1.1.jar
optional
Matching file found Matched file: [NeoForge 26.1.X] 26.1.10
Architectury API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [NeoForge 26.1.2] v20.0.12

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Haven Cobble Generators without breaking your instance.

Built for Haven Cobble Generators HavenCobbleGenerators-26.1.2-1.1.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use HavenCobbleGenerators-26.1.2-1.1.1.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside HavenCobbleGenerators-26.1.2-1.1.1.jar. It opens that exact file at the source.

About this project

What does Haven Cobble Generators add?

Cobble Generators Mod

Haven: Cobble Generators

General Info

Say goodbye to endless mining and hello to automation with the Haven: Cobble Generators Mod! This mod introduces a series of advanced cobblestone generators, automating cobblestone production so you can focus on your adventures and building projects.

Cobble Generators provide a stable source of cobblestone for all your building needs. The higher the tier, the faster it generates cobblestone. Each generator outputs to an inventory above and a hopper below for smooth automation.

Features

Each generator tier offers unique speeds and capacities as well as unique blocks generated. Customize them through the Config for tailored gameplay. Values update instantly without restart.

Wooden Cobble Generator

  • Speed: 100 ticks per block
  • Capacity: Holds 8 blocks
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Stone Cobble Generator

  • Speed: 80 ticks per block (by default)
  • Capacity: Holds up to 16 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Iron Cobble Generator

  • Speed: 60 ticks per block (by default)
  • Capacity: Holds up to 32 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Gold Cobble Generator

  • Speed: 40 ticks per block (by default)
  • Capacity: Holds up to 64 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Diamond Cobble Generator

  • Speed: 20 ticks per block (by default)
  • Capacity: Holds up to 64 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Emerald Cobble Generator

  • Speed: 10 ticks per block (by default)
  • Capacity: Holds 64 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Netherite Cobble Generator

  • Speed: 5 ticks per block (by default)
  • Capacity: Holds 64 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Creative Cobble Generator

  • Speed: 1 tick per block (by default)
  • Capacity: Holds 64 blocks (by default)
  • Blocks to Generate: It can have a custom list to generate, if Block X is next to it, it will generate Item Y.

Configuration:

All values, including the speed and capacity of each generator, can be adjusted through the Config. Customize the generators to suit your specific needs and play style.

#Wooden Cobblestone Generator
[wooden_cobble_gen]
#Speed of the Wooden Cobblestone Generator (ticks per cobblestone)
#Range: > 1
wooden_cobble_gen_speed = 100
#The storage capacity of the Wooden Cobblestone Generator
#Range: 1 ~ 64
wooden_cobble_gen_output = 8
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Stone Cobblestone Generator
[stone_cobble_gen]
#Speed of the Stone Cobblestone Generator (ticks per cobblestone)
#Range: > 1
stone_cobble_gen_speed = 80
#The storage capacity of the Stone Cobblestone Generator
#Range: 1 ~ 64
stone_cobble_gen_output = 16
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Iron Cobblestone Generator
[iron_cobble_gen]
#Speed of the Iron Cobblestone Generator (ticks per cobblestone)
#Range: > 1
iron_cobble_gen_speed = 60
#The storage capacity of the Iron Cobblestone Generator
#Range: 1 ~ 64
iron_cobble_gen_output = 32
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Gold Cobblestone Generator
[gold_cobble_gen]
#Speed of the Gold Cobblestone Generator (ticks per cobblestone)
#Range: > 1
gold_cobble_gen_speed = 40
#The storage capacity of the Gold Cobblestone Generator
#Range: 1 ~ 64
gold_cobble_gen_output = 64
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Diamond Cobblestone Generator
[diamond_cobble_gen]
#Speed of the Diamond Cobblestone Generator (ticks per cobblestone)
#Range: > 1
diamond_cobble_gen_speed = 20
#The storage capacity of the Diamond Cobblestone Generator
#Range: 1 ~ 64
diamond_cobble_gen_output = 64
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Emerald Cobblestone Generator
[emerald_cobble_gen]
#Speed of the Emerald Cobblestone Generator (ticks per cobblestone)
#Range: > 1
emerald_cobble_gen_speed = 10
#The storage capacity of the Emerald Cobblestone Generator
#Range: 1 ~ 64
emerald_cobble_gen_output = 64
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Netherite Cobblestone Generator
[netherite_cobble_gen]
#Speed of the Netherite Cobblestone Generator (ticks per cobblestone)
#Range: > 1
netherite_cobble_gen_speed = 5
#The storage capacity of the Netherite Cobblestone Generator
#Range: 1 ~ 64
netherite_cobble_gen_output = 64
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

#Creative Cobblestone Generator
[creative_cobble_gen]
#Speed of the Creative Cobblestone Generator (ticks per 2 cobblestone)
#Range: > 1
creative_cobble_gen_speed = 1
#The storage capacity of the Creative Cobblestone Generator
#Range: 1 ~ 64
creative_cobble_gen_output = 64
#The multiplier for the Creative Cobblestone Generator, this will multiply the output by this value
#Range: 1 ~ 32
creative_cobble_gen_multiplier = 2
#Valid blocks for cobblestone generators at any side. Format: "checkforblock;outputblock", it also supports multiple outputblock with comma, if it does not match any then it will return Cobblestone.
cobbleGenValidBlocks = ["minecraft:stone;minecraft:stone,minecraft:cobblestone", "minecraft:cobblestone;minecraft:cobblestone", "minecraft:deepslate;minecraft:cobbled_deepslate", "minecraft:cobbled_deepslate;minecraft:cobbled_deepslate", "minecraft:tuff;minecraft:tuff", "minecraft:netherrack;minecraft:netherrack", "minecraft:basalt;minecraft:basalt", "minecraft:blackstone;minecraft:blackstone", "minecraft:andesite;minecraft:andesite", "minecraft:diorite;minecraft:diorite", "minecraft:granite;minecraft:granite", "minecraft:end_stone;minecraft:end_stone"]

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Project description from CurseForge.

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Haven Cobble Generators by Minecraft version and loader

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Haven Cobble Generators versions and loaders

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