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CurseForge · Minecraft mod

Metals and Machines 2

New Metals and a Ton of Machines

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Quick answer

Which Metals and Machines 2 release should I use?

Updated 4 months ago
Latest stable file Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8
Game version 1.21.8
Loader NeoForge

Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8 targets 1.21.8 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Metals and Machines 2 required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8 need?

Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Metals and Machines 2 without breaking your instance.

Built for Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Metals and Machines 2 - v1.2.0 - NeoForge 1.21.8. It opens that exact file at the source.

About this project

What does Metals and Machines 2 add?

Metals and Machines 2

After a little bit of a hiatus, I'm finally back. I've been working on version 2 for a couple of weeks now (as of september 2025) and I'm ready to release it. This version has a lot of added features compared to the previous 2 versions (v1 beta and 1.0.1), so be sure to look at the changelog for the specifics. Alright, now I'll talk about what's new.

What's New

Speed and Energy Modules:

You can now augment select machines with Speed and Energy modules. In machines that require power to operate, you will find 2 slots, one for a speed module, and one for energy. You can put multiple of the same modules in there (like a full stack), however the effects of the module will not stack. Energy producers such as the Solar Panel or Water Turbine only accept Speed Modules without any negatives currently (this may or may not change). Speed modules will increase the speed of the energy transfer rate to the machine, as well as the energy production rate.

New and Reworked Machines

The Press now exists in Metals and Machines 2. It uses energy to produce plates and other recipes.

The Iron Metal Refinery is a variant that uses heat from a campfire to melt stuff into more stuff (check JEI)

The Kreynium Metal Refinery is the "main" refinery. It uses power instead of a campfire and can be augmented with modules. Can only be powered by a water turbine currently.

The Radiation Chamber is used for making zosnite specifically (and probably other things in the future). Also uses power ect. ect.

New Items and Stuff™

Added a lot of stuff. Check the changelog for specifics. Something to note is that the Gold, diamond, and netherite plates don't do anything. I may or may not remove them in the next update (coming in 1-2 business years)

What's Next

I'm probably going to work on advancements next to allow players to properly progress through the mod.

That's sort of it. Please let me know if you find any bugs or if you think I should change something. Thanks!

Also, I super-duper recommend using JEI for the recipes because they are way too complex to upload here.

Project description from CurseForge.

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4 available setups

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Recent files

Metals and Machines 2 versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.