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Just-In COMBAT project artwork

CurseForge · Minecraft mod

Just-In COMBAT

Add some game mechanics to enhance your combat experience in the game.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Just-In COMBAT release should I use?

Updated today
Latest stable file just_in_combat-2.0.0-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Just-In COMBAT required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar need?

just_in_combat-2.0.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

7 listed on this file 5 pulled in by those mods
Just-In CAVE Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
Matching file found Matched file: just_in_cave-1.2.3-neoforge-1.21.1.jar
Better Combat [Fabric & Forge] Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
Matching file found Matched file: bettercombat-neoforge-2.4.0+1.21.1.jar
Just-In WIZARD HAT Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
No matching file
Just-In NETHER Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
Matching file found Matched file: just_in_nether-1.2.1-neoforge-1.21.1.jar
Just-In OCEAN Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
No matching file
Just-In GARDEN Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
No matching file
Just-In LOL(weapons) Optional for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar
optional
No matching file
Just-In COMBAT Needed by Just-In CAVE
pulled in
Matching file found Matched file: just_in_combat-2.0.0-neoforge-1.21.1.jar
GeckoLib Needed by Just-In CAVE
pulled in
Matching file found Matched file: NeoForge 1.21.1 4.9.3
playerAnimator Needed by Better Combat [Fabric & Forge]
pulled in
Matching file found Matched file: player-animation-lib-forge-2.0.4+1.21.1.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Just-In COMBAT without breaking your instance.

Built for Just-In COMBAT just_in_combat-2.0.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use just_in_combat-2.0.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside just_in_combat-2.0.0-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does Just-In COMBAT add?

Weapon Parry & Block System

  • Weapon Clashes (Parry): Striking an opponent while they attack triggers a clash. The outcome is calculated using the weapon's Damage, Resistance, and Attack Charge. Evenly matched strikes result in a mutual knockback, but if overpowered, the weaker side suffers a severe guard-break Stagger!
  • Weapon Blocking & Stances: Hold right-click with a compatible weapon to block. If you block while crouching (sneaking), your weapon's resistance receives a 1.3x multiplier, making your stance significantly harder to break.
  • True Attack Charge Weight: The attack cooldown meter now dictates your parry and block strength. Mindless spamming with an uncharged weapon will be effortlessly deflected by your enemies.

Revamped Shields & Guard Breaks

  • Shield Deflection: Shields utilize a dedicated, high-defense formula. They easily deflect light attacks and inflict "rebound stagger" on the attacker. The stagger duration scales smoothly with the shield's resistance.
  • Mobs utilize the exact same combat mechanics! Enemies equipped with shields will actively raise them based on distance and combat RNG.
  • Guard Breaks & Cooldowns: Taking a massive hit (like a Greatsword jump crit) that exceeds your shield's defense limit will shatter your guard! Once guard-broken, the shield goes into a vanilla-style cooldown state, preventing both players and mobs from raising it again until the stagger ends.

Dynamic Jump Crits

Fully charged jump crits are no longer just flat damage boosts. Different weapon categories unleash distinct mid-air maneuvers:

  • damage_boost (Raw Power): Delivers a devastating damage multiplier, perfect for crushing enemy shields (e.g., Greatswords, Axes).
  • stagger (Heavy Impact): Pierces through defenses to enforce a heavy stagger and knockback, acting as a strong crowd-control move (e.g., Hammers, Maces).
  • dash (Evasive Strike): Transforms your aerial attack into a forward dash with brief invincibility frames, instantly closing the gap (e.g., Spears, Daggers).

ENJOY IT!!!!!

You can also click 'HERE' to check out my other mods.

I am working on these projects all by myself, so the update progress might be a bit slow. If you have the financial means and enjoy the mods I create, sponsoring me would give me more time to work on my mods without worrying about my income. Plus, you can leave a message in the sponsorship note about the content you'd like me to update!

This is really helpful for me.

Sorry for my bad English :(

Project description from CurseForge.

Pick your setup

Just-In COMBAT by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Just-In COMBAT versions and loaders

32 of 32 releases match

Looking for an older file? The official CurseForge project page is in Resources.