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Velvet project artwork

CurseForge · Minecraft mod

Velvet

A Fabric & NeoForge library to help with shader usage, based off of Satin

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Velvet release should I use?

Updated 6 months ago
Latest stable file 0.5.1+NeoForge
Game version 1.21.1
Loader NeoForge

Velvet 0.5.1+NeoForge targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is Velvet required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Velvet 0.5.1+NeoForge need?

0.5.1+NeoForge. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Sparkweave Engine, Sparkweave Engine first. We found matching files for this game-version and loader setup.

Sparkweave Engine Needed by Velvet 0.5.1+NeoForge
required
Matching file found Matched file: 0.510.0+NeoForge
Sparkweave Engine Needed by Velvet 0.5.1+NeoForge
required
Matching file found Matched file: 0.510.0+NeoForge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Velvet without breaking your instance.

Built for Velvet 0.5.1+NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.5.1+NeoForge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Sparkweave Engine, Sparkweave Engine first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.5.1+NeoForge. It opens that exact file at the source.

About this project

What does Velvet add?



Velvet is a multiloader library for making and using your own OpenGL shaders based off of Satin. I highly suggest supporting the Satin developers, but don't pester them with bug reports if you're using Velvet.

For documentation, Satin's wiki will provide you with everything. Some class and method names are difference, as Velvet renames them to match Mojmap names.


Adding Velvet to your project

If your project is Fabric only, please use Satin instead.

You can add Velvet by putting the following in your build.gradle:

repositories {
	maven {
		name = "Up-Mods & Cammie's Corner"
		url = "https://maven.uuid.gg/releases"
	}
}

For Fabric (Ignore this if you're only using NeoForge):

dependencies {
	modImplementation "dev.cammiescorner.velvet:Velvet-Common:${velvet_version}"
	modImplementation "dev.cammiescorner.velvet:Velvet-Fabric:${velvet_version}"
	
	// If you want to jar-in-jar Velvet
	include "dev.cammiescorner.velvet:Velvet-Common:${velvet_version}"
	include "dev.cammiescorner.velvet:Velvet-Fabric:${velvet_version}"
}

For NeoForge:

dependencies {
	implementation "dev.cammiescorner.velvet:Velvet-Common:${velvet_version}"
	implementation "dev.cammiescorner.velvet:Velvet-NeoForge:${velvet_version}"
	
	// If you want to jar-in-jar Velvet
	jarJar(dev.cammiescorner.velvet:Velvet-Common:${velvet_version}) {
		transitive = false
		version {
			strictly "[${velvet_version},)"
			prefer ${velvet_version}
		}
	}
	jarJar(dev.cammiescorner.velvet:Velvet-NeoForge:${velvet_version}) {
		transitive = false
		version {
			strictly "[${velvet_version},)"
			prefer ${velvet_version}
		}
	}
}

Then add the library version to your gradle.properties file:

# Velvet version
velvet_version=0.x.x

Or your libs.versions.toml file if you're using one of those instead:

# Velvet version
velvet_version = "0.x.x"

For the latest version of Velvet, please check the GitHub Releases.



Project description from CurseForge.

Pick your setup

Velvet by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Velvet versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.