CurseForge · Minecraft mod
GTM Visual Recipe Editor
A convenience tool provided for GTM modpacks authors
Quick answer
Which GTM Visual Recipe Editor release should I use?
GTM Visual Recipe Editor gtmvisualrecipeeditor-1.1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is GTM Visual Recipe Editor required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does GTM Visual Recipe Editor gtmvisualrecipeeditor-1.1.0.jar need?
gtmvisualrecipeeditor-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add GTM Visual Recipe Editor without breaking your instance.
Built for GTM Visual Recipe Editor gtmvisualrecipeeditor-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use gtmvisualrecipeeditor-1.1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside gtmvisualrecipeeditor-1.1.0.jar. It opens that exact file at the source.
About this project
What does GTM Visual Recipe Editor add?
How to use it: Locate the item named "Recipe Editor" in the GTM Items tab, right-click on any machine, crafting table, or furnace to open an editing interface. Fill in the parameters, populate the items or fluids, and then export. The exported content can be found in logs/kubejs/server.log.

event.shaped("minecraft:heart_of_the_sea", [
"ABA",
"BCB",
"ABA"
], {
A: "gtceu:osmium_foil",
B: "gtceu:dense_obsidian_plate",
C: "gtceu:flawless_lapis_gem"
})

event.recipes.gtceu.assembly_line("dragon_head")
.itemInputs("minecraft:wither_skeleton_skull")
.itemInputs("4x gtceu:obsidian_plate")
.itemInputs("4x gtceu:ender_pearl_plate")
.itemOutputs("minecraft:dragon_head")
.inputFluids("gtceu:redstone 1000")
.inputFluids("gtceu:blaze 1000")
.EUt(480)
.duration(4000)
Project description from CurseForge.
Pick your setup
GTM Visual Recipe Editor by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GTM Visual Recipe Editor versions and loaders
gtmvisualrecipeeditor-1.1.0.jar
30 Aug 2025
gtmvisualrecipeeditor-1.0.0.jar
9 Jan 2025
Looking for an older file? The official CurseForge project page is in Resources.