Rhino
A fork of Mozilla's Rhino library, modified for use in mods
Tiny tweaks. Total overhauls.
CurseForge and Modrinth in one place. Pick the Minecraft version and loader before you pick the file.
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A fork of Mozilla's Rhino library, modified for use in mods
Edit recipes, add new custom items, script world events, all in JavaScript!
Unify all resources.
KubeJS Create integration
Add functionality for packdevs to modify global loot modifications through KubeJS
Mekanism integration for KubeJS
Create custom Ponder scenes with KubeJS.
KubeJS Thermal Expansion integration
KubeJS Immersive Engineering integration
A Minecraft mod to extend KubeJS with additional events.
KubeJS Blood Magic integration
This is an addon for KubeJS to abstract some common usage of KubeJS for heavily modded modpacks. Also applies hotfix when needed.
This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!
Create custom summoning rituals for items, mobs and commands.
Modern GregTech based on GTCEu 1.12.2.
Sifter for create
A mechanical extruder block. Can be used to generate any block or item from adjacent blocks/fluids.
Allows you to tweak main menu with KubeJS
Greatly enhances your KubeJS scripting experience by adding VSCode support.
Create your own machines
KubeJS integration for EnderIO.
[NEW] Custom JEI Categories & Jade Integration
Multiblocks made easy
KubeJS integration for Botania
Multiblocks made easy with chemicals of mekanism
Theurgy KubeJS provides KubeJS integrations for Theurgy.
Addon for MI that adds sounds to the wrench and all the machines in the mod
Multiblocks made easy with source of ars nouveau
FD compat for KubeJS - custom knives, pies and feasts
KubeJS integration for Actually Additions.
KubeJS support for Ars Nouveau
KubeJS Tinkers Construct
Lets you modify the recipes of the Powah mod
Mod utilizing KubeJS to add custom capes to players using scripts
The Fabric port for KubeJS
KubeJS Documentation files, generated dynamically via command, accessed with an html page.
Mekanism support for Custom Machinery
Curios integration for Kubejs
Create support for Custom Machinery
An addon for KubeJS and Iron's Spells and Spellbooks that allows for creating new spells.
KubeJS TaCZ integration.
Ars Nouveau support for Custom Machinery
An mod that supports the modpack authors using KubeJS to draw HUDs and register ItemDecorator(item extra render in inventory), as well as a mod for rendering blocks and items in the world.
A KubeJS addon that allows you to create crops, soils, and fertilizers for Botany Pots
A mechanical spawner block. Generates Mobs with rotation power.
A Kubejs Addition
Adds a simple recycler block that lets you recycle items into their components
KubeJS integration for Forge's Capability system, including Curios, Botania, FE and fluid handling.
Allow you to use kubejs for some restrictive operations on files
Use Geckolib to create animatable block/item/armor by KubeJS
Save yourself a broken instance
A project badge can say Forge and Fabric. The file you picked might not. Open the project and check the actual release.
Game version, then loader. In that order. Forge, Fabric, NeoForge and Quilt are not interchangeable.
We’ll tell you client, server, both—or honestly, when the source doesn’t say.
Dependencies are checked against the same version and loader. No grabbing a Forge library for Fabric and hoping.