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KubeJS Immersive Engineering project artwork

CurseForge · Minecraft mod

KubeJS Immersive Engineering

KubeJS Immersive Engineering integration

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which KubeJS Immersive Engineering release should I use?

Updated 29 days ago
Latest stable file KubeJS Immersive Engineering Forge 1902.2.3-build.18
Game version 1.19.2
Loader Forge

KubeJS Immersive Engineering Forge 1902.2.3-build.18 targets 1.19.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is KubeJS Immersive Engineering required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does KubeJS Immersive Engineering Forge 1902.2.3-build.18 need?

KubeJS Immersive Engineering Forge 1902.2.3-build.18. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Immersive Engineering, KubeJS first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Immersive Engineering Needed by KubeJS Immersive Engineering Forge 1902.2.3-build.18
required
Matching file found Matched file: ImmersiveEngineering-1.19.2-9.2.4-170
KubeJS Needed by KubeJS Immersive Engineering Forge 1902.2.3-build.18
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add KubeJS Immersive Engineering without breaking your instance.

Built for KubeJS Immersive Engineering Forge 1902.2.3-build.18. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use KubeJS Immersive Engineering Forge 1902.2.3-build.18. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Immersive Engineering, KubeJS first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside KubeJS Immersive Engineering Forge 1902.2.3-build.18. It opens that exact file at the source.

About this project

What does KubeJS Immersive Engineering add?

KubeJS Immersive Engineering integration. See Recipes page for more info.

Supported recipe types:

  • immersiveengineeringAlloy

event.recipes.immersiveengineeringAlloy(output, input1, input2)

  • immersiveengineeringBlastFurnace

event.recipes.immersiveengineeringBlastFurnace(output, input)
event.recipes.immersiveengineeringBlastFurnace(output, input, slag)

  • immersiveengineeringBlastFurnaceFuel

event.recipes.immersiveengineeringBlastFurnaceFuel(input).time(300)

  • immersiveengineeringCokeOven

event.recipes.immersiveengineeringCokeOven(output, input).creosote(250).time(900)

  • immersiveengineeringCloche

event.recipes.immersiveengineeringCloche([outputs], input, soil)
event.recipes.immersiveengineeringCloche([outputs], input, soil, render) // Render format: {type: 'crop', block: 'minecraft:wheat'}

  • immersiveengineeringFertilizer

event.recipes.immersiveengineeringFertilizer(input).growthModifier(1.5)

  • immersiveengineeringMetalPress

event.recipes.immersiveengineeringMetalPress(output, input, mold)

  • immersiveengineeringArcFurnace

event.recipes.immersiveengineeringArcFurnace([outputs], input)
event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives])
event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives], slag)

  • immersiveengineeringCrusher

event.recipes.immersiveengineeringCrusher(output, input)
event.recipes.immersiveengineeringCrusher(output, input, [secondaries]) // Secondary output format: {chance: 0.5, output: 'item:id'}

  • immersiveengineeringSawmill

event.recipes.immersiveengineeringSawmill(output, input)

event.recipes.immersiveengineeringSawmill(output, input, [secondaries]) // Secondary output format: {stripping: true, output: 'item:id'}

event.recipes.immersiveengineeringSawmill(output, input, [secondaries], stripped)

Project description from CurseForge.

Pick your setup

KubeJS Immersive Engineering by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

8 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

KubeJS Immersive Engineering versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.