CurseForge · Minecraft mod
KeyBindJS
A Kubejs Addition
Quick answer
Which KeyBindJS release should I use?
KeyBindJS-2001-2.3.0.jar targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is KeyBindJS required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does KeyBindJS-2001-2.3.0.jar need?
KeyBindJS-2001-2.3.0.jar. Change the file and its required mods may change too.
Install KubeJS, Rhino, Architectury API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add KeyBindJS without breaking your instance.
Built for KeyBindJS-2001-2.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use KeyBindJS-2001-2.3.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install KubeJS, Rhino, Architectury API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside KeyBindJS-2001-2.3.0.jar. It opens that exact file at the source.
About this project
What does KeyBindJS add?
A mod that allows modpack creators to use KubeJS to register, modify, and remove key bindings.
Below is an example of changing the default accessory menu key to ALT+X (moved under vanilla's Misc category) and removing the jump key binding:
KeyBindEvents.modify(event => {
event.modifyKey('key.curios.open.desc', GLFM.GLFM_KEY_X)
event.modifyModifier('key.curios.open.desc', KeyModifier.ALT)
event.modifyCategory('key.curios.open.desc', 'key.categories.misc')
event.remove('key.jump')
})
Note: Do NOT install this mod on servers.
Project description from CurseForge.
Pick your setup
KeyBindJS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KeyBindJS versions and loaders
KeyBindJS-2001-2.3.0.jar
31 Jul 2025
keybindjs-2101-1.0.1.jar
25 Apr 2025
KeyBindJS-2001-2.2.3.jar
25 Apr 2025
keybindjs-2101-1.0.jar
16 Apr 2025
KeyBindJS-2001-2.2.jar
16 Apr 2025
KeyBindJS-2001-2.1.1.jar
8 Apr 2025
2001-2.1.0
KeyBindJS-2001-2.1.0.jar
2 Apr 2025
KeyBindJS-2001-2.0.1.jar
16 Mar 2025
KeyBindJS-2001-2.0.jar
9 Mar 2025
KeyBindJS-2001-1.9.jar
9 Mar 2025
KeyBindJS-2001-1.8.jar
5 Mar 2025
KeyBindJS-2001-1.7.jar
3 Mar 2025
Looking for an older file? The official CurseForge project page is in Resources.