CurseForge · Minecraft mod
ProjectE Teams Sync
This mod acts as a compatibility bridge between ProjectE and Team ProjectE, allowing players to integrate Team ProjectE into an existing world without the risk of losing their accumulated EMC or Transmutation Knowledge.
Quick answer
Which ProjectE Teams Sync release should I use?
ProjectE Teams Sync TeamESync 1.1.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is ProjectE Teams Sync required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ProjectE Teams Sync TeamESync 1.1.0 need?
TeamESync 1.1.0. Change the file and its required mods may change too.
Install ProjectE, Team ProjectE first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add ProjectE Teams Sync without breaking your instance.
Built for ProjectE Teams Sync TeamESync 1.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TeamESync 1.1.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install ProjectE, Team ProjectE first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TeamESync 1.1.0. It opens that exact file at the source.
About this project
What does ProjectE Teams Sync add?
This mod acts as a compatibility bridge between ProjectE and Team ProjectE, allowing players to integrate Team ProjectE into an existing world without the risk of losing their accumulated EMC or Transmutation Knowledge.
With this fix, players can seamlessly transition to using Team ProjectE without resets, ensuring that all previously earned progress remains intact.
This makes it easier for servers and single-player worlds to adopt Team ProjectE without disrupting ongoing gameplay or progression.
WARNING: This won't fix/revert any EMC lost by adding Team ProjectE without this mod.
Project description from CurseForge.
Pick your setup
ProjectE Teams Sync by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ProjectE Teams Sync versions and loaders
TeamESync 1.1.0
teamesync-1.20.1-1.1.0.jar
10 Feb 2025
TeamESync 1.1.0
teamesync-1.19.2-1.1.0.jar
10 Feb 2025
TeamESync 1.1.0
teamesync-1.18.2-1.1.0.jar
10 Feb 2025
TeamESync 1.1.0
teamesync-1.16.5-1.1.0.jar
10 Feb 2025
teamesync-1.16.5-1.0.0.jar
8 Feb 2025
teamesync-1.18.2-1.0.0.jar
8 Feb 2025
teamesync-1.19.2-1.0.0.jar
8 Feb 2025
teamesync-1.20.1-1.0.0.jar
teamesync-1.0.0.jar
7 Feb 2025
Looking for an older file? The official CurseForge project page is in Resources.