CurseForge · Minecraft mod
No Cobblemon Bottle Return
Blocks the empty glass bottle from being added when using Cobblemon medicine via the Cobblemon menu, no pop-in, no inventory flicker. Other bottles (brewing/loot/crafting) are untouched.
Quick answer
Which No Cobblemon Bottle Return release should I use?
No Cobblemon Bottle Return no_cobble_bottle-1.21.1-1.0.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is No Cobblemon Bottle Return required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does No Cobblemon Bottle Return no_cobble_bottle-1.21.1-1.0.1.jar need?
no_cobble_bottle-1.21.1-1.0.1.jar. Change the file and its required mods may change too.
Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add No Cobblemon Bottle Return without breaking your instance.
Built for No Cobblemon Bottle Return no_cobble_bottle-1.21.1-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use no_cobble_bottle-1.21.1-1.0.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside no_cobble_bottle-1.21.1-1.0.1.jar. It opens that exact file at the source.
About this project
What does No Cobblemon Bottle Return add?
Stops Cobblemon from returning an empty Glass Bottle when you use medicine via the Cobblemon GUI.
This is a tiny, server-side friendly mod for Minecraft 1.20.1 Forge and Minecraft 1.21.1 NeoForge that prevents the bottle from ever being added, so there’s no hotbar pop-in and no need to delete it later. All other bottles (brewing, loot, crafting) behave normally.
✅ Available for Forge and NeoForge
✅ Designed to be minimally invasive (only intercepts the Cobblemon medicine flow)
✅ Keeps normal gameplay intact (brewing/loot/crafting bottles remain)
What it does
- Prevents the empty minecraft:glass_bottle from being inserted into the player’s inventory when medicine is used through Cobblemon’s menu.
- Works by intercepting the specific add-item path used by Cobblemon medicine, then pretending the insertion succeeded without actually placing the bottle — meaning no visual flicker.
What it does not do
- It does not delete or interfere with bottles from brewing, loot, trades, crafting, or other mods.
- It does not modify Cobblemon’s healing logic, only the “return bottle” side effect.
Installation
Forge version
- Install Minecraft 1.20.1 and a compatible Forge 47.x version.
- Install the matching Cobblemon version for Minecraft 1.20.1.
- Drop this mod’s JAR into your
mods/folder. - Launch the game.
NeoForge version
- Install Minecraft 1.21.1 and a compatible NeoForge version.
- Install the matching Cobblemon version for Minecraft 1.21.1.
- Drop this mod’s JAR into your
mods/folder. - Launch the game.
Servers: This mod is server-side friendly. If your server enforces the same mod list on clients, install it on both server and client.
FAQ
Q: Will this remove glass bottles from brewing or loot?
A: No. Only the “medicine returned bottle” path is blocked.
Q: Why not just delete the bottle afterwards with KubeJS?
A: Deleting it afterwards causes the bottle to “pop in” and then vanish. This mod prevents it from being added in the first place — no flicker.
Q: Do I need a different file for Forge and NeoForge?
A: Yes. Use the Forge build for Minecraft 1.20.1 and the NeoForge build for Minecraft 1.21.1.
Q: Can I restrict it to some medicines only?
A: Currently it targets the Cobblemon medicine add-path generically. If you need per-item control, open an issue.
Known Issues
- No major issues currently reported.
If you see a bottle slip through with a specific medicine, please include your mod list, game version, loader, and steps to reproduce.
Project description from CurseForge.
Pick your setup
No Cobblemon Bottle Return by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
No Cobblemon Bottle Return versions and loaders
no_cobble_bottle-1.21.1-1.0.1.jar
9 Nov 2026
no_cobble_bottle-1.21.1-1.0.0.jar
19 Mar 2026
no_cobble_bottle-1.20.1-1.0.1.jar
5 Jan 2026
no_cobble_bottle-1.20.1-1.0.0.jar
7 Sept 2025
Looking for an older file? The official CurseForge project page is in Resources.