CurseForge · Minecraft mod
Entity Protector
A mod that allows you to configure entity damage protection and behavior through JSON files
Quick answer
Which Entity Protector release should I use?
Entity Protector EntityProtector-1.3.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Entity Protector required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Entity Protector EntityProtector-1.3.jar need?
EntityProtector-1.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity Protector without breaking your instance.
Built for Entity Protector EntityProtector-1.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use EntityProtector-1.3.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside EntityProtector-1.3.jar. It opens that exact file at the source.
About this project
What does Entity Protector add?
Entity Protector is a utility mod that gives you precise control over entity damage interactions and targeting behavior in your Minecraft world. This mod is particularly useful for modpack creators and server administrators who want to protect specific entities, modify combat behaviors, and control aggro mechanics.
Key Features:
- Protect specific entities from all types of damage (normal, spell, projectile)
- Control aggro mechanics with configurable timers
- Make projectiles pass through protected entities
- Prevent certain entities from attacking players
- Protect players or entities from tamed mobs
- Simple JSON configuration
- Shield entities from spell damage (including Mine and Slash and Iron Spell Books compatibility)
- Control which entities can target players
- Flexible JSON configuration system with folders
- Priority-based config system (Individual configs > Global config > Global_Mobs)
- In-game reload command (/entityprotector reload)
Configuration System:
- Entity-specific configurations in /config/Entityprotector/Entities/
- All configurations can be modified while the game is running
Configuration Options Include:
- entityId: add any entity from minecraft to modded entitys
- takeNormalDamage: Control if entity can take normal damage
- takeMobDamage: Control if entity can take damage from other mobs
- takeGenericSpellDamage: Control generic spell damage
- takeMineSlashSpellDamage: Control Mine & Slash spell damage
- takeIronSpellDamage: Control Iron Spells damage
- canDamagePlayer: Control if entity can damage players
- cancelAggroTime: Set how long aggro lasts (in seconds)
- neutralUntilAttacked: mobs remain passive until player attacks them first
Perfect for:
- Protecting important NPCs from all types of damage
- Controlling how long mobs stay aggressive
- Preventing specific modded entities from attacking players
- Managing spell damage from popular magic mods
Configuration is simple and can be found in the config/Entityprotector folder. All entity lists can be modified while the game is running using the reload command.
Required Permission Level for Commands:
• /entityprotector reload - Requires permission level 2 (Op/Admin)
• /entityprotector cleartracking - Requires permission level 2 (Op/Admin)
Terms of use:
You can use this in your modpack
You may not re-release it as your own
Project description from CurseForge.
Pick your setup
Entity Protector by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Protector versions and loaders
EntityProtector-1.3.jar
23 Feb 2026
EntityProtector-1.2
EntityProtector-1.2.jar
15 Jun 2025
EntityProtector-1.1
EntityProtector-1.1.jar
11 Jun 2025
EntityProtector-1.0
EntityProtector-1.0.jar
6 Jun 2025
EntityAntiDamage-1.1
EntityAntiDamage-1.1.jar
20 Apr 2025
Looking for an older file? The official CurseForge project page is in Resources.