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Entity Protector project artwork

CurseForge · Minecraft mod

Entity Protector

A mod that allows you to configure entity damage protection and behavior through JSON files

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Entity Protector release matches 1.20.1 Forge?

Updated 2 months ago
Best match for your filters EntityProtector-1.3.jar
Game version 1.20.1
Loader Forge

Entity Protector EntityProtector-1.3.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Entity Protector required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Entity Protector EntityProtector-1.3.jar need?

EntityProtector-1.3.jar on 1.20.1 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Entity Protector without breaking your instance.

Built for Entity Protector EntityProtector-1.3.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use EntityProtector-1.3.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside EntityProtector-1.3.jar. It opens that exact file at the source.

About this project

What does Entity Protector add?

Entity Protector is a utility mod that gives you precise control over entity damage interactions and targeting behavior in your Minecraft world. This mod is particularly useful for modpack creators and server administrators who want to protect specific entities, modify combat behaviors, and control aggro mechanics.

Key Features:

  • Protect specific entities from all types of damage (normal, spell, projectile)
  • Control aggro mechanics with configurable timers
  • Make projectiles pass through protected entities
  • Prevent certain entities from attacking players
  • Protect players or entities from tamed mobs
  • Simple JSON configuration
  • Shield entities from spell damage (including Mine and Slash and Iron Spell Books compatibility)
  • Control which entities can target players
  • Flexible JSON configuration system with folders
  • Priority-based config system (Individual configs > Global config > Global_Mobs)
  • In-game reload command (/entityprotector reload)

Configuration System:

  • Entity-specific configurations in /config/Entityprotector/Entities/
  • All configurations can be modified while the game is running

Configuration Options Include:

  • entityId: add any entity from minecraft to modded entitys
  • takeNormalDamage: Control if entity can take normal damage
  • takeMobDamage: Control if entity can take damage from other mobs
  • takeGenericSpellDamage: Control generic spell damage
  • takeMineSlashSpellDamage: Control Mine & Slash spell damage
  • takeIronSpellDamage: Control Iron Spells damage
  • canDamagePlayer: Control if entity can damage players
  • cancelAggroTime: Set how long aggro lasts (in seconds)
  • neutralUntilAttacked: mobs remain passive until player attacks them first

Perfect for:

  • Protecting important NPCs from all types of damage
  • Controlling how long mobs stay aggressive
  • Preventing specific modded entities from attacking players
  • Managing spell damage from popular magic mods

Configuration is simple and can be found in the config/Entityprotector folder. All entity lists can be modified while the game is running using the reload command.

Required Permission Level for Commands:
• /entityprotector reload - Requires permission level 2 (Op/Admin)
• /entityprotector cleartracking - Requires permission level 2 (Op/Admin)

Terms of use:

You can use this in your modpack

You may not re-release it as your own

Project description from CurseForge.

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Entity Protector by Minecraft version and loader

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1 available setups

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Recent files

Entity Protector versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.