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Toxony project artwork

CurseForge · Minecraft mod

Toxony

A mod around poisons, toxins, monster hunting weapons, alchemical warfare, and becoming more by foregoing your humanity.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Toxony release should I use?

Updated 3 months ago
beta file Toxony-1.21.1-0.10.7
Game version 1.21.1
Loader NeoForge

Toxony-1.21.1-0.10.7 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Toxony required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Toxony-1.21.1-0.10.7 need?

Toxony-1.21.1-0.10.7. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Toxony without breaking your instance.

Built for Toxony-1.21.1-0.10.7. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Toxony-1.21.1-0.10.7. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Toxony-1.21.1-0.10.7. It opens that exact file at the source.

About this project

What does Toxony add?

"For a moment. I felt fresh air hug me tightly around my empty arms and legs. The brief respite of calm from the wind and the daisies around me. I felt alive again, free from everthing. The pain, the misery, washed away for a little while. But only a little. Until I feel the poison flow through my veins again. As the toxins meld with the blood and sweat. When the fresh feeling of breeze becomes replaced with the numbing pain, and the empty husk becomes cries and screams. As if an old friend came to greet me again. Then you forget. What it was like to be human."

| Warning! This mod is in BETA and subject to possibly bad bugs. Also this mod has a lot of flavour text, I apologize in advance if its a lot to read.

title image for toxony

Toxony is a mod about poisons, toxins, preparing oils and weapons, and becoming stronger through mutagens. Themed around mad science, old chemistry and inspired by potion mechanics within the Witcher 3 game.

To start using the mod, craft the "Lost Journal". It should tell you everything you need!

The mod features:

  • A toxin system to monitor your toxic make-up. (Think of it like mana but more deadly)

  • New plants and special materials.

  • New blocks to create special items.

  • Mutagen system to gain semi-permanent buffs on your character.

  • New unique weapons and tools.

  • Special oils that can be applied to any weapons or even weaponized themselves!

  • New armours to find and make.

  • New alternative to Netherite obtainable in the overworld.

  • Some special structures and plants to find in the world.

  • A fancy book to read!

  • Some decorations themed after copper alchemy.

    Includes compatibility features with:

  • Just Enough Items

  • Vampirism : Silver weapons increase damage to vampires/werewolves.

  • Iron's Spells N Spellbooks : Certain mutagens give School Spell Power.

  • Curios : Toxicity Gauge can be held in the Charm slot.
    and more to come…

As a notice, I won't be porting to 1.20.1 any time soon. I apologise if that was something you look forward to.

If you find any bugs or have any suggestions, check out the discord!
Or if you like to donate and support my work, check out my Ko-Fi! ^-^

discord button ko-fi bottom

Credits

Programming, project design, assets, models and art done by MrFrostyDev (Me!)
Additional art on journal entries, effects, plants, and structure designs from Sunnyteddy22

Special thanks to:

Floatiris, for beta testing and additional ideas. - “I think i ate too much poison”
Magic, for beta testing and additional ideas. - "Unpaid"

Project description from CurseForge.

Pick your setup

Toxony by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Toxony versions and loaders

37 of 37 releases match

Looking for an older file? The official CurseForge project page is in Resources.