CurseForge · Minecraft mod
Toxony
A mod around poisons, toxins, monster hunting weapons, alchemical warfare, and becoming more by foregoing your humanity.
Quick answer
Which Toxony release should I use?
Toxony-1.21.1-0.10.7 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Toxony required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Toxony-1.21.1-0.10.7 need?
Toxony-1.21.1-0.10.7. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Toxony without breaking your instance.
Built for Toxony-1.21.1-0.10.7. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Toxony-1.21.1-0.10.7. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Toxony-1.21.1-0.10.7. It opens that exact file at the source.
About this project
What does Toxony add?
"For a moment. I felt fresh air hug me tightly around my empty arms and legs. The brief respite of calm from the wind and the daisies around me. I felt alive again, free from everthing. The pain, the misery, washed away for a little while. But only a little. Until I feel the poison flow through my veins again. As the toxins meld with the blood and sweat. When the fresh feeling of breeze becomes replaced with the numbing pain, and the empty husk becomes cries and screams. As if an old friend came to greet me again. Then you forget. What it was like to be human."
| Warning! This mod is in BETA and subject to possibly bad bugs. Also this mod has a lot of flavour text, I apologize in advance if its a lot to read.

Toxony is a mod about poisons, toxins, preparing oils and weapons, and becoming stronger through mutagens. Themed around mad science, old chemistry and inspired by potion mechanics within the Witcher 3 game.
To start using the mod, craft the "Lost Journal". It should tell you everything you need!
The mod features:
A toxin system to monitor your toxic make-up. (Think of it like mana but more deadly)
New plants and special materials.
New blocks to create special items.
Mutagen system to gain semi-permanent buffs on your character.
New unique weapons and tools.
Special oils that can be applied to any weapons or even weaponized themselves!
New armours to find and make.
New alternative to Netherite obtainable in the overworld.
Some special structures and plants to find in the world.
A fancy book to read!
Some decorations themed after copper alchemy.
Includes compatibility features with:
Just Enough Items
Vampirism : Silver weapons increase damage to vampires/werewolves.
Iron's Spells N Spellbooks : Certain mutagens give School Spell Power.
Curios : Toxicity Gauge can be held in the Charm slot.
and more to come…
As a notice, I won't be porting to 1.20.1 any time soon. I apologise if that was something you look forward to.
If you find any bugs or have any suggestions, check out the discord!
Or if you like to donate and support my work, check out my Ko-Fi! ^-^
Credits
Programming, project design, assets, models and art done by MrFrostyDev (Me!)
Additional art on journal entries, effects, plants, and structure designs from Sunnyteddy22
Special thanks to:
Floatiris, for beta testing and additional ideas. - “I think i ate too much poison”
Magic, for beta testing and additional ideas. - "Unpaid"
Project description from CurseForge.
Pick your setup
Toxony by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Toxony versions and loaders
Toxony-1.21.1-0.10.7
toxony-0.10.7.jar
12 Jun 2026
Toxony-1.21.1-0.10.6
toxony-0.10.6.jar
26 Mar 2026
Toxony-1.21.1-0.10.5
toxony-0.10.5.jar
24 Oct 2025
Toxony-1.21.1-0.10.4 [Celebration Update!]
toxony-0.10.4.jar
3 Sept 2025
Toxony-1.21.1-0.10.3 [Celebration Update!]
toxony-0.10.3.jar
28 Aug 2025
Toxony-1.21.1-0.10.2 [Celebration Update!]
toxony-0.10.2.jar
27 Aug 2025
Toxony-1.21.1-0.10.1 [Celebration Update!]
toxony-0.10.1.jar
25 Jul 2025
Toxony-1.21.1-0.10.0 [Celebration Update!]
toxony-0.10.0.jar
25 Jul 2025
Toxony-1.21.1-0.9.9
toxony-0.9.9.jar
19 Jul 2025
Toxony-1.21.1-0.9.8
toxony-0.9.8.jar
15 Jul 2025
Toxony-1.21.1-0.9.7
toxony-0.9.7.jar
14 Jul 2025
Toxony-1.21.1-0.9.6
toxony-0.9.6.jar
10 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.

