CurseForge · Minecraft mod
Wizard Villagers!
UnOfficial Port of MrSterner's GuardVillagers to 1.21.1 that adds GuardVillagers that can use spells!
Quick answer
Which Wizard Villagers! release should I use?
Wizard Villagers! Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1] targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 11 required mods have matching files.
Where it goes
Is Wizard Villagers! required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Wizard Villagers! Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1] need?
Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1]. Change the file and its required mods may change too.
Install Spell Engine, Wizards (RPG Series), Fabric API, Spell Power Attributes and 7 more first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Wizard Villagers! without breaking your instance.
Built for Wizard Villagers! Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1]. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1]. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Spell Engine, Wizards (RPG Series), Fabric API, Spell Power Attributes and 7 more first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1]. It opens that exact file at the source.
About this project
What does Wizard Villagers! add?
This is an unofficial fork and 1.21.1 port of MrSterner's GuardVillagers. Find the original Fabric port here and the original Forge version here.
Fixes & New Features
- Guards can now shoot normally using the crossbow (no more glitching out and not firing)
- Guards can now use the bow goal from MrSterner's code
- Spell Engine, Wizards, Spellblades and Such compat!
- Guards can use Wands & Spellblades
- Basic Wands allow guards to use basic spells (e.g., Fireball)
- Netherite Wands allow guards to use enhanced spells (e.g., Meteor)
- No friendly fire for spells!
- Fire, Frost, and Arcane Wands & Staffs are considered basic, while their Netherite and Tier 4 versions are advanced
Spells (NEW)
- Guards depending on the weapon they spawn with will get a scroll based on their weapon's school (melee = melee spell, fire = fire spells)
Spells (Outdated)
Wizards
Fire, Frost, Arcane wand / staff for Basic
Netherite wand / staff, Ruby Fire, Smaragdant Frost, Crystal Arcane staff for Advanced
- Basic: Fireball, Frost Shard, Arcane Bolt
- Advanced: Meteor, Blizzard, Arcane Missles
Spellblades and Such
Fire, Frost, Arcane Spellblade for Basic
Fire, Frost, Arcane Claymore for Advanced
- Basic: Fire, Frost, Arcane Spellstrike
- Advanced: Fire, Frost, Arcane Burst
Elemental Wizards RPG (OPTIONAL)
Air, Aqua, Terra wand / staff for Basic
Netherite wand / staff, Aeternium Wind, Crystal Aqua, Ruby Terra staff for Advanced
- Basic: Air Cutter, Water Whip, Stone Spear
- Advanced: Aeroburst, Explosive Bubbles, Shattering Stone
Archers (OPTIONAL)
- New guards will have a chance to get this skill -> Magic Arrow
- Base 5% to trigger and scales up with Ranged Damage up to 15%
Archers Expansion (OPTIONAL)
- New guards will have a chance to get this skill -> Fan of Fire, Artic Volley, Enchanted Crystal Arrow
- Base 5% to trigger and scales up with Ranged Damage up to 15%
Paladins & Priests || LnE Paladins (OPTIONAL)
- New guards will have a chance to get holy skills like holy prevention (LnE), circle of healing, barrier
By default, the config sets the base drop-chance of equipment to 0.
Dependencies
Support
Need help or want to report a bug?
- Join our Discord server
- Or open an issue on our GitHub Issue Tracker
Showcase
Here's a video of around 30 guards fighting a Wither:
Project description from CurseForge.
Pick your setup
Wizard Villagers! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wizard Villagers! versions and loaders
Wizard Villagers [FABRIC] [1.21.1] - [1.2.2+1.21.1]
guardvillagers-1.2.2+1.21.1.jar
27 Aug 2026
Wizard Villagers [FABRIC] [1.21.1] - [1.2.1+1.21.1]
guardvillagers-1.2.1+1.21.1.jar
13 Aug 2026
Wizard Villagers - 1.2.0+1.21.1
guardvillagers-1.2.0+1.21.1.jar
26 Jul 2026
Wizard Villagers - 1.1.9.4+1.21.1
guardvillagers-1.1.9.4+1.21.1.jar
17 Jul 2026
Wizard Villagers - 1.1.9.3
guardvillagers-1.1.9.3+1.21.1.jar
19 Jun 2026
Wizard Villagers - 1.1.9.2
guardvillagers-1.1.9.2+1.21.1.jar
15 Jun 2026
Wizard Villagers - 1.1.9.1
guardvillagers-1.1.9.1+1.21.1.jar
14 Jun 2026
Wizard Villagers - 1.1.9
guardvillagers-1.1.9+1.21.1.jar
13 Jun 2026
Wizard Villagers - 1.1.8
guardvillagers-1.1.8+1.21.1.jar
9 Mar 2026
Wizard Villagers - 1.1.7
guardvillagers-1.1.7+1.21.1.jar
5 Mar 2026
Wizard Villagers - 1.1.6
guardvillagers-1.1.6+1.21.1.jar
3 Mar 2026
Wizard Villagers - 1.1.5
guardvillagers-1.1.5+1.21.1.jar
25 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.