CurseForge · Minecraft mod
RunningMapMusic
This is a client mod that can play custom music when players running map.
Quick answer
Which RunningMapMusic release should I use?
RunningMapMusic running_map_music-1.0.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is RunningMapMusic required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does RunningMapMusic running_map_music-1.0.1.jar need?
running_map_music-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add RunningMapMusic without breaking your instance.
Built for RunningMapMusic running_map_music-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use running_map_music-1.0.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside running_map_music-1.0.1.jar. It opens that exact file at the source.
About this project
What does RunningMapMusic add?
This mod is a pure client mod that will play player custom music when the player continues to fly/run/glide for more than 5 minutes and the number of newly loaded blocks in the surrounding area exceeds 20 within your custom music[You need to create a resource package and place the OGG file of the music you want to customize in the path assets/running_map_music/sounds, and rename it to "running_map_music_1. ogg" ](commonly known as Map Exploring).
Project description from CurseForge.
Pick your setup
RunningMapMusic by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RunningMapMusic versions and loaders
running_map_music-1.0.1.jar
3 Jul 2025
running_map_music-1.0.1.jar
3 Jul 2025
running_map_music-1.0.2.jar
2 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.