CurseForge · Minecraft mod
Kubejs C:C&A
Add KubeJS support for Create: Crafts & Additions recipes
Quick answer
Which Kubejs C:C&A release should I use?
Kubejs C:C&A kubejsca-1.20.1-1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is Kubejs C:C&A required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Kubejs C:C&A kubejsca-1.20.1-1.0.jar need?
kubejsca-1.20.1-1.0.jar. Change the file and its required mods may change too.
Install KubeJS, KubeJS Create, Rhino, Architectury API and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Kubejs C:C&A without breaking your instance.
Built for Kubejs C:C&A kubejsca-1.20.1-1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use kubejsca-1.20.1-1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install KubeJS, KubeJS Create, Rhino, Architectury API and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside kubejsca-1.20.1-1.0.jar. It opens that exact file at the source.
About this project
What does Kubejs C:C&A add?
This addon enables KubeJS recipe integration for Create: Crafts & Additions, allowing you to create and modify recipes for all CC&A machines through scripts.
Supported Recipes
- Rolling Mill recipes - Fully Supported(Sequenced also).
- Liquid Burner - Fully Supported.
- Charging(Tesla Coil) - Fully Supported(Not yet in sequenced asm. for some reason)
Create custom recipes, modify existing ones, or completely rebalance CC&A machines to fit your modpack or server needs. All recipe types from Create: Crafts & Additions lonely are fully supported.
The mod is in development, if you found bug please write it in comments.
Examples of recipes
Rolling Mill:
ServerEvents.recipes(event => {
event.recipes.createaddition.rolling(
'minecraft:dirt',
'minecraft:iron_ingot')
})
Where "minecraft:dirt" is input and "minecraft:iron_ingot" is output.
Charging(Tesla Coil):
ServerEvents.recipes(event => {
event.recipes.createaddition.charging(
'minecraft:diamond_sword',
'minecraft:iron_sword',
8000, 400)
})
Where "minecraft:diamond_sword" is input, "minecraft:iron_sword" is output, "8000" is Energy and "400" is MaxChargeRate.
Liquid Burning
ServerEvents.recipes(event => {
event.recipes.createaddition.liquid_burning('minecraft:water', 2400)
})
Where "minecraft:water" is input and "2400" is burning time in ticks
Project description from CurseForge.
Pick your setup
Kubejs C:C&A by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Kubejs C:C&A versions and loaders
kubejsca-1.20.1-1.0.jar
22 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.