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AccrelatedRendering-reFabricated project artwork

CurseForge · Minecraft mod

AccrelatedRendering-reFabricated

A client side only entity rendering optimization MOD, aiming at improving performance when rendering large amount of entities or complex modded entities

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AccrelatedRendering-reFabricated release should I use?

Updated last month
Latest stable file Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1
Game version 1.21, 1.21.1
Loader Fabric

AccrelatedRendering-reFabricated Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1 targets 1.21, 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is AccrelatedRendering-reFabricated required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AccrelatedRendering-reFabricated Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1 need?

Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Fabric API, Forge Config API Port first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
Fabric API Needed by AccrelatedRendering-reFabricated Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1
required
Matching file found Matched file: [1.21.1] Fabric API 0.116.15+1.21.1
Forge Config API Port Needed by AccrelatedRendering-reFabricated Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1
required
Matching file found Matched file: [FABRIC] [1.21.1] ForgeConfigAPIPort-v21.1.6

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add AccrelatedRendering-reFabricated without breaking your instance.

Built for AccrelatedRendering-reFabricated Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1. It targets 1.21, 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API, Forge Config API Port first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Accelerated Rendering v1.0.11-1.21.1-alpha-fabric.1. It opens that exact file at the source.

About this project

What does AccrelatedRendering-reFabricated add?

AcceleratedRendering

This is the Fabric port of AcceleratedRendering, if you need the NeoForge supported version, please visit here

This is a client side only entity rendering optimization MOD, aiming at improving performance when rendering large amount of entities or complex modded entities with significant amount of vertices with compute shaders on GPU while being compatible with shader packs, other MODs and their entities.

Benchmark

🍝Sponsorship

This MOD is almost done by myself and takes thousands of hours of my own time working and testing on it to be released. Sponsorships from players can ensure the future development, innovation and optimization of this MOD. Thanks for everyone that support this MOD! If you like it and want to support my work on development of AcceleratedRendering, please consider sponsor me at 爱发电

✨Why need this MOD

Minecraft has a poor immediate rendering system for rendering entities (including block entities) that is inherited from OpenGL immediate rendering mode that older versions of Minecraft uses. It transforms and uploads vertices on the single render thread on CPU every frame the entities are rendered, which takes a huge amount of time spending on these operations and left CPU and GPU idle with a very low FPS when rendering large amount of vertices.

⚙️How it works

AcceleratedRendering constructs a unique rendering pipeline that caches the "original" vertices (vertices before the transform) into meshes and transforms them parallel in GPU using compute shaders. Then draw the transformed vertices with the original shader. In this way, this MOD can make entity rendering much more efficient by moving off transforming stress from the CPU at the same time being compatible with shader packs (currently support Iris Shaders). All acceleration features can be disabled for better compatibility.

🖥️Hardware Requirements

AcceleratedRendering requires OpenGL 4.6 to work properly for the usage of persistently mapped buffers and compute shaders. Graphics cards like NVIDIA GT 400 Series and Intel HD Graphics 520/530 or newer will fit this requirement. This MOD has been tested on NVIDIA GTX 1660Ti Max-Q, NVIDIA RTX 3070Ti Laptop, NVIDIA RTX 4090 Laptop, RX 580, RX 5600XT. Mobile devices are not currently supported.

🛠️Configuration

Configuration file can be found in <your Minecraft>/.minecraft/config/acceleratedrendering-client.toml. You can modify acceleration features in this file or in game (some specific configurations needs to restart the game to take effect). In game configuration editor can be found in Mods > Accelerated Rendering > Config. "Force Translucent Acceleration" in "Core Settings" is required to be enabled in order that accelerated item rendering can work properly.

Project description from CurseForge.

Pick your setup

AccrelatedRendering-reFabricated by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AccrelatedRendering-reFabricated versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.