CurseForge · Minecraft mod
Entity Respawner
Make entity (Boss) auto respawn with custom properties
Quick answer
Which Entity Respawner release should I use?
Entity Respawner entityrespawner-1.1.0.jar targets 1.21.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Entity Respawner required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Entity Respawner entityrespawner-1.1.0.jar need?
entityrespawner-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity Respawner without breaking your instance.
Built for Entity Respawner entityrespawner-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use entityrespawner-1.1.0.jar. It targets 1.21.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside entityrespawner-1.1.0.jar. It opens that exact file at the source.
About this project
What does Entity Respawner add?
Entity Respawner Mod
A Minecraft mod that allows specific entities to automatically respawn after death, perfect for boss mobs and other important entities.
Configuration:
The mod uses a datapack to define respawn rules:
Example:

Use entity id to create a new json file under the data/mod_id/entity_to_respawn folder.

Params:
Every field is optional.
- respawn_timer: How long it takes for entities to respawn, must > 1
- respawn_when_reload_from_disk: Whether entities respawn immediately when chunks load
- soul_effect: Show particle effects during countdown
- broadcast: Broadcast to all players when the entity ready to respawn
- keep_nbt: Configure keep old nbt or create a custom nbt after entity respawn.
- pos_override: Configure a new spawn position.
- nbt_override: Custom entity data. Can be merged with old nbt data.
API:
use
RespawnableEntityManager#createFrom(Entity entity, RespawnableEntityData data)to create a SoulEntity. You can modify it's pos or some params. Don't forget to add it to the level after create it.The respawned entity will contains a "create-from-soul-entity" tag.
Project description from CurseForge.
Pick your setup
Entity Respawner by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Respawner versions and loaders
entityrespawner-1.1.0.jar
28 Jul 2026
entityrespawner-1.1.0.jar
23 Apr 2026
entityrespawner-1.0.2.jar
19 Oct 2025
entityrespawner-1.0.1.jar
14 Oct 2025
entityrespawner-1.0.0.jar
12 Oct 2025
Looking for an older file? The official CurseForge project page is in Resources.