CurseForge · Minecraft mod
Modern Industrialization AE2 Pattern Provider
An AE2 pattern provider hatch for Extended Industrialization's Processing Array, letting ME autocrafting drive the multiblock directly.
Quick answer
Which Modern Industrialization AE2 Pattern Provider release should I use?
Modern Industrialization AE2 Pattern Provider mi_ae2_pattern_provider-1.3.2-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is Modern Industrialization AE2 Pattern Provider required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Modern Industrialization AE2 Pattern Provider mi_ae2_pattern_provider-1.3.2-1.21.1.jar need?
mi_ae2_pattern_provider-1.3.2-1.21.1.jar. Change the file and its required mods may change too.
Install Modern Industrialization, Extended Industrialization, Applied Energistics 2, GuideME and 1 more first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.
14 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Modern Industrialization AE2 Pattern Provider without breaking your instance.
Built for Modern Industrialization AE2 Pattern Provider mi_ae2_pattern_provider-1.3.2-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mi_ae2_pattern_provider-1.3.2-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Modern Industrialization, Extended Industrialization, Applied Energistics 2, GuideME and 1 more first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mi_ae2_pattern_provider-1.3.2-1.21.1.jar. It opens that exact file at the source.
About this project
What does Modern Industrialization AE2 Pattern Provider add?
MI-AE2 Pattern Provider
A bridge between Modern Industrialization / Extended Industrialization and Applied Energistics 2.
This mod adds the ME Pattern Provider Hatch — a single block that replaces all four input/output hatches of the Extended Industrialization Processing Array while also acting as an AE2 pattern provider, so your ME network can push autocrafting patterns straight into the array.
Features
- ME Pattern Provider Hatch — 9 pattern slots. Combines the four item/fluid input & output hatches of the Processing Array into one block.
- ME Extended Pattern Provider Hatch — 36 pattern slots (4×9), matching ExtendedAE's extended pattern provider. Requires ExtendedAE.
- Full AE2 integration — network status, a dedicated terminal name (
xxx Processing Array Pattern Provider Hatch), and patterns drop when the block is broken. - Upgradable — shift right-click with an ExtendedAE Pattern Provider Upgrade to upgrade to the extended hatch, or craft it in the Crystal Assembler.
- Wrench support — right-clicking with a wrench (MI recognises wrenches through the common
c:tools/wrenchtag, so other mods' wrenches work as well) opens the machine configuration GUI as a fallback. - In-game guide — the manual opens Modern Industrialization's own guidebook straight at this mod's chapter, so the sidebar is MI's full chapter list with this one at the end. The pages cover setup, the hatch's slots and both GUIs, autocrafting behaviour, upgrade cards, the overclock modules and troubleshooting, and are translated to Simplified Chinese. Craft it from the MI Guidebook plus any glass cable, or take it from MI's creative tab right next to MI's own guidebook.
- Advanced Overclock Module — fits the Overdrive Module slot of any MI electric machine, including the Processing Array controller. Unlike MI's Overdrive Module it jumps straight to maximum efficiency and releases the recipe as soon as it finishes, instead of crawling up from zero and locking the recipe until the module is pulled out. Implemented through MI's official
MIHookEfficiencyhook — vanilla overdrive behaviour is untouched. - Quantum Overclock Module — the Advanced module's upgrade, fitting the same slot (the two are mutually exclusive): it keeps all of the Advanced module's effects and raises the Processing Array's parallel batch ceiling from "machine count" to "machine count × multiplier" (default 4×, configurable 2–16×; a 64-machine array → 256 parallel). EU and time scale with the multiplier (4× speed = 4× EU/t and 4× total energy — no free throughput). The multiplier lives in
config/mi_ae2_pattern_provider-common.tomlunder[quantum_overclock] parallel_multiplier, and with Cloth Config installed you can also change it in-game; changes apply to the next recipe calculation, no restart needed. The Quantum module only fits a Processing Array controller — dropping it into an ordinary machine is refused with a chat-message hint instead of silently doing nothing, while the Advanced and vanilla modules still fit anywhere.
Known limitations
- One pattern provider hatch per array. A Processing Array accepts only one (extended version included). Placing a second one makes the whole multiblock report an invalid structure until the extra hatch is removed.
- The quantum multiplier is a ceiling, not a fixed batch size. The array still derives the real batch from the available inputs and free output space, so over-driving a high-output recipe yields smaller batches rather than voiding products.
- Extreme recipes. Recipes whose
total EU × multiplierexceeds 2^31 hit a pre-existing upstream overflow (the array storesrecipeEnergyas alongbut reads it back as anint) — avoid pointing a high multiplier at powder-style extreme recipes such as the Packer's quantum upgrade.
Textures
Block and item textures are derived from the mods above, then modified by hand (or by short deterministic recolouring scripts). Each file keeps its original licence and is marked as modified:
me_pattern_provider_hatch.png← AE2block/pattern_provider.png(LGPL-3.0) — outer frame repainted by hand.me_extended_pattern_provider_hatch.png← ExtendedAEblock/ex_pattern_provider.png(LGPL-3.0) — same treatment.me_pattern_provider_hatch_overlay_side.png← Modern Industrialization hatch side overlay (MIT) — recoloured by hand.advanced_overclock_module.png,quantum_overclock_module.png← MIitem/overdrive_module.png(MIT) — hue/saturation adjustment only.guide.png← MIitem/guidebook.png(MIT) — hue/saturation adjustment only.- Project icon — this mod's own hatch texture upscaled 32×, with MI's
item/wrench.pngused as-is and a hand-added outline.
Credits
This mod integrates with, but does not bundle or redistribute, any code from:
- ExtendedAE (LGPL-3.0) — the extended hatch reuses its
ex_pattern_providermenu type for its GUI and paging. - ExtendedAE-Plus (LGPL-3.0-or-later) — upgrade cards and pattern paging. Integration is optional and degrades gracefully.
- AppliedFlux (LGPL-3.0) — optional upgrade slot provider.
All trademarks and copyrights belong to their respective authors.
Licensed under MIT. Source code: https://github.com/EasyRain/Minecraft-MI-AE2-PatternProvider
Project description from CurseForge.
Pick your setup
Modern Industrialization AE2 Pattern Provider by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Modern Industrialization AE2 Pattern Provider versions and loaders
mi_ae2_pattern_provider-1.3.2-1.21.1.jar
9 Nov 2026
mi_ae2_pattern_provider-1.3.1-1.21.1.jar
7 Nov 2026
mi_ae2_pattern_provider-1.3.0-1.21.1.jar
7 Nov 2026
mi_ae2_pattern_provider-1.2.1-1.21.1.jar
6 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.