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ReHurtTime project artwork

CurseForge · Minecraft mod

ReHurtTime

A mod that reworks the damage invulnerable mechanic.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which ReHurtTime release should I use?

Updated 8 days ago
Latest stable file rehurttime-1.1.8-all.jar
Game version 1.20.1
Loader Forge, NeoForge

rehurttime-1.1.8-all.jar targets 1.20.1 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is ReHurtTime required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does rehurttime-1.1.8-all.jar need?

rehurttime-1.1.8-all.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add ReHurtTime without breaking your instance.

Built for rehurttime-1.1.8-all.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use rehurttime-1.1.8-all.jar. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside rehurttime-1.1.8-all.jar. It opens that exact file at the source.

About this project

What does ReHurtTime add?

ReHurtTime reworks Minecraft’s damage invulnerability mechanic in a lightweight and vanilla-friendly way.

By default, most damage sources bypass the standard invulnerability period, allowing entities to receive damage more consistently. Knockback is disabled by default for bypassed damage, preserving the original feel.

All settings can be adjusted in-game via the configuration screen.

Default Behavior

  • Players are protected by invulnerability time.
  • Environmental damage (fire, sweet berry bushes, etc.) is excluded.
  • Campfire damage does not bypass invulnerability.
  • Knockback is only applied when the last damage source has the minecraft:no_knockback tag.

Important: After updating to a new version, please reset the mod configuration (delete the config file or reset in-game) to apply the updated default predicates.

Advanced Configuration

Bypasses Invulnerability Predicate (Config: bypassesInvulnerabilityPredicate)

getEntityType(entity) != 'minecraft:player' 
&& !include(getSourceTags(source), 'neoforge:is_environment') 
&& getSourceType(source) != 'minecraft:campfire'

Applies Knockback Predicate (Config: appliesKnockbackPredicate)

include(getSourceTags(getLastDamageSource(entity)), 'minecraft:no_knockback')

Expression API

This mod uses AviatorScript for advanced customization. Documentation: AviatorScript Wiki

Available variables:

LivingEntity entity, DamageSource source

Available methods:

String getEntityType(Entity entity), Set<String> getEntityTags(Entity entity)
String getSourceType(DamageSource source), Set<String> getSourceTags(DamageSource source)
String getItemType(ItemStack stack), Set<String> getItemTags(ItemStack stack)
DamageSource getLastDamageSource(Entity entity), Entity getEntity(DamageSource source)
Entity getDirectEntity(DamageSource source), ItemStack getWeaponItem(DamageSource source)

Logging (Config: logEnabled)

Set logEnabled to true to output detailed damage information to the console for debugging. You can also return a HashMap to fully customize the log format.

Project description from CurseForge.

Pick your setup

ReHurtTime by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

ReHurtTime versions and loaders

20 of 20 releases match

Looking for an older file? The official CurseForge project page is in Resources.