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Elemenics project artwork

CurseForge · Minecraft mod

Elemenics

This mod categorizes items in Minecraft into six types of Elemenix. Using a variety of mysterious instruments, players can deconstruct items into Elemenix and then reconstruct them into other items.

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Quick answer

Which Elemenics release should I use?

Updated today
Latest stable file elemenix-1.17.0.jar
Game version 1.21.1
Loader NeoForge

Elemenics elemenix-1.17.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Elemenics required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Elemenics elemenix-1.17.0.jar need?

elemenix-1.17.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Elemenics without breaking your instance.

Built for Elemenics elemenix-1.17.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use elemenix-1.17.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside elemenix-1.17.0.jar. It opens that exact file at the source.

About this project

What does Elemenics add?

Elemenics is a technology-focused mod centered on the deconstruction and reconstruction of matter. It allows players to break down items into six different types of Elemenixes and then reassemble those Elemenixes back into items.

Lore & Mechanics

Across the vast tapestry of the universe, all things are woven from six elemenixes – Organix, which spins flesh and foliage; Terrix, which upheaves mountain and earth; Flumix, which threads water and breath; Metallix, which forges metal and alloy; Energix, which kindles light and heat; and Arcanix, which shrouds the hidden and the unkown.

Using techniques passed down through generations of elemenicians, you can craft the core item – the Elemenic Analyzer – to deconstruct items into their elemenic constituents. This elemenic data can be stored on Elemenic Memorizers and used to reconstruct elemenix back into the corresponding items when needed.

Beyond deconstruction and reconstruction, the mod provides a series of elemenic transformation devices, allowing lossy conversions between different types of elemenixes. Devices such as the Elemenic Deconstructor and the Elemenic Comparator help you build efficient production lines, while Elemenic Channels let you construct elemenic transport pathways. The rest of the mod's content can be discovered and guided through its built-in advancement system.

The core concept is similar to ProjectE, but instead of a single currency, Elemenics uses six different "currencies" to restrict conversions between item types, creating a more balanced gameplay experience. With Elemenic Memorizers, you can categorize and manage all reconstructible items, saving time when searching through large lists. Players can also share memorizers to exchange reconstruction lists with others. Using the Memory Burner, you can customize the order of items on a memorizer for quick access to frequently used items.

Compatibility & Configuration

The mod comes with predefined elemenic constituents for all vanilla Minecraft items, as well as items from mods such as Farmer's Delight and The Twilight Forest. For items from other mods, you have two options: manually define their elemenic constituents via config and data files, or use the mod's automatic calculation feature – after you provide base values for fundamental items, the mod will try to infer the composition of crafted products based on recipes.

Supported recipe types include:

  • Vanilla: Crafting, smelting, stonecutting, smithing (with upgrade templates)
  • Farmer's Delight: Cooking pot, cutting board (only when the output is a single item)
  • Dungeon's Delight: Monster pot
  • Create: Rolling, compacting, filling, mixing, sandpaper polishing, auto-crafting
  • Anvil Craft: Jewel crafting, multiple-to-one smithing
  • Ars Nouveau: Enchanting apparatus
  • L_Ender's Cataclysm: Weapon fusion (mechanical fusion anvil)
  • Applied Energistics 2: Inscriber, charger
  • Advanced AE: Reaction chamber
  • AE2 Extended: Circuit slicer, crystal assembler
  • Cobblemon: Campfire pot, medicinal brewing
  • The Aether: Freezer, enchanter
  • Deep Aether: Combiner
  • Confluence: Heavy work bench, fletching table, altar, hellforge, loom, sky mill, solidifier, crystal ball, hardmode anvil, hardmode forge, glass kiln, alchemy table, cooking pot
  • Kaleidoscope Cookery: Stockpot, wok, millstone, steamer, chopping board
  • Farmer's Spell 'n Spell Book: Arcane cooking pot
  • Goety: Rituals, Necrotic Brazier, Witch's Cauldron crafting

For vanilla and modded base items, the preset elemenic data is stored as JSON files under data/elemenix/mod_constituents. You can modify or add entries using data packs.

The mod provides highly customizable configuration files, allowing you to not only tweak elemenic compositions but also adjust various device parameters.

The mod also features built-in multi-language support, including English, Simplified and Traditional Chinese, Japanese, French, and Russian.

Development State

The mod is currently in early development, and the balance of elemenic constituents for each item still requires ongoing optimization based on feedback. Additionally, the automatic calculation feature may behave abnormally when processing certain mod recipes – for example, items that should be calculated are not, or items that should not be calculated unexpectedly produce results.

In the latest version, calculation failures caused by recipe recursion have been largely eliminated. If you still encounter calculation errors, you can manually modify or add data pack overrides in the configuration files.

Project description from CurseForge.

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Recent files

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Looking for an older file? The official CurseForge project page is in Resources.