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EntityModelShadersFix project artwork

CurseForge · Minecraft mod

EntityModelShadersFix

Occulus ETM+EMF Fixes

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Quick answer

Which EntityModelShadersFix release matches 1.20.1 Forge?

Updated 14 days ago
Best match for your filters entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar
Game version 1.20.1
Loader Forge

EntityModelShadersFix entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is EntityModelShadersFix required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does EntityModelShadersFix entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar need?

entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar on 1.20.1 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Oculus Optional for EntityModelShadersFix entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar
optional
Matching file found Matched file: Oculus mc1.20.1-1.8.0

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EntityModelShadersFix without breaking your instance.

Built for EntityModelShadersFix entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside entitymodelshaderfix-forge-1.2.0+mc1.20.1.jar. It opens that exact file at the source.

About this project

What does EntityModelShadersFix add?

Lets you properly use Entity Texture Features/Entity Model Features alongside Oculus shaders.

Fixes a bug where certain resource packs such as Gray's Mob Overhaul do not render the random parts of their models when Oclulus is present.

The patch itself is present in ETF, but only enabled on Fabric+Iris shaders. This mod brings that patch across to Oculus so said parts render correctly.

See the gallery for some examples!

Project description from CurseForge.

Pick your setup

EntityModelShadersFix by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EntityModelShadersFix versions and loaders

3 of 3 releases match
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Looking for an older file? The official CurseForge project page is in Resources.