CurseForge · Minecraft mod
Reemergent Villages
Makes villagers dynamically appear as you spend more time in an area
Quick answer
Which Reemergent Villages release should I use?
Reemergent Villages reemergentvillages-1.3.1-neoforge.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Reemergent Villages required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Reemergent Villages reemergentvillages-1.3.1-neoforge.jar need?
reemergentvillages-1.3.1-neoforge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Reemergent Villages without breaking your instance.
Built for Reemergent Villages reemergentvillages-1.3.1-neoforge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use reemergentvillages-1.3.1-neoforge.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside reemergentvillages-1.3.1-neoforge.jar. It opens that exact file at the source.
About this project
What does Reemergent Villages add?
Reemergent Villages makes abandoned lands feel alive again! As you explore and settle in the world, villages will dynamically emerge around you over time.
Features:
- Dynamic Spawning: Villagers naturally appear near players as they establish themselves
- Configurable Settings: Control spawn rates, distances, and timing
- Smart Placement: Villagers only spawn in safe, suitable locations
Configuration Options:
- Spawn Radius: How far from you villagers can appear (chunks)
- Max Villagers Per Chunk: Prevents overcrowding in one area
- Spawn Interval: How often spawning is attempted (minutes)
- Minimum Game Time: How long you need to play before villagers start appearing
- House Detection: Whether a house is required for a villager to spawn, and what defines said building
- Allowed Dimensions: Choose which dimensions villagers spawn in (default: Overworld only)
Inspired by Emergent Villages by Edicatad (Project Deleted)
Project description from CurseForge.
Pick your setup
Reemergent Villages by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Reemergent Villages versions and loaders
reemergentvillages-1.3.1-neoforge.jar
12 Sept 2026
reemergentvillages-1.3-neoforge.jar
9 Sept 2026
reemergentvillages-1.3.jar
9 Sept 2026
reemergentvillages-1.2-neoforge.jar
8 Sept 2026
reemergentvillages-1.2.jar
8 Sept 2026
reemergentvillages-1.1.jar
28 Dec 2025
reemergentvillages-1.0.jar
28 Dec 2025
Looking for an older file? The official CurseForge project page is in Resources.