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Recruits-Medieval Siege Machine mod compat addon project artwork

CurseForge · Minecraft mod

Recruits-Medieval Siege Machine mod compat addon

Compatibility addon between Talhanation's Villager Recruits and Magistu's Medieval Siege Machines mod.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Recruits-Medieval Siege Machine mod compat addon release should I use?

Updated 5 months ago
Latest stable file Recruits Siege Compatibility-2.1.0.jar
Game version 1.20.1
Loader Forge

Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Recruits-Medieval Siege Machine mod compat addon required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar need?

Recruits Siege Compatibility-2.1.0.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Medieval Siege Machines, GeckoLib, Villager Recruits: Claim and Siege Update! first. We found matching files for this game-version and loader setup. 12 come through another mod in the chain.

3 listed on this file 12 pulled in by those mods
Medieval Siege Machines Needed by Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar
required
Matching file found Matched file: [1.20.1]-Siege-Machines-1.39
GeckoLib Needed by Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Villager Recruits: Claim and Siege Update! Needed by Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar
required
Matching file found Matched file: recruits-1.20.1-1.15.2.jar
Corpse Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: [FORGE][1.20.1] Corpse 1.20.1-1.0.23
Epic Knights: Addon Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: [1.20.x-forge]-Epic Knights: Addon-2.6
Villager Workers 2 Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: workers-1.20.1-2.0.3.jar
ewewukek's Musket Mod Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: 1.20.1-Forge-1.5.4
siegeweapons Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: siegeweapons-1.20.1-0.2.5.jar
Small Ships [Fabric & Forge] Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: smallships-forge-1.20.1-2.0.0-b1.4.jar
RpgZ Needed by Villager Recruits: Claim and Siege Update!
pulled in
Matching file found Matched file: rpgz-0.6.0-forge+1.20.1
Jade 🔍 Needed by Corpse
pulled in
Matching file found Matched file: [Forge 1.20.1] 11.13.3
Architectury API Needed by Epic Knights: Shields, Armor and Weapons [Fabric/Forge/NeoForge]
pulled in
No matching file

12 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Recruits-Medieval Siege Machine mod compat addon without breaking your instance.

Built for Recruits-Medieval Siege Machine mod compat addon Recruits Siege Compatibility-2.1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Recruits Siege Compatibility-2.1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Medieval Siege Machines, GeckoLib, Villager Recruits: Claim and Siege Update! first. We found matching files for this game-version and loader setup. 12 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Recruits Siege Compatibility-2.1.0.jar. It opens that exact file at the source.

About this project

What does Recruits-Medieval Siege Machine mod compat addon add?

You can support me through- https://ko-fi.com/knightmare61825
Join us to participate in huge battles at our server: Server
Description
Enables bowman from villager recruits mod to operate ranged siege engines. Instruction

  1. In your saves/world/serverconfig/recruits-server.toml add the following to MountWhiteList:
    "siegemachines:ballista", "siegemachines:mortar", "siegemachines:culverin", "siegemachines:trebuchet", "siegemachines:catapult","siegemachines:battering_ram", "siegemachines:siege_ladder"
  2. Give your Bowman recruit ammunition or put it into the machine.
  3. Press 'R' and command Mount in the third tab and then Attack or Strategic Fire in the first tab.
  4. Press 'M' or enalbe Fire at will mode in the first tab by pressing 'R'.
  5. Enjoy! IMP- use the latest version of siege machines and this addon
    If your game crashes while firing multiple culverins at the same spot then go to config and find siege- machine-specs.toml and toggle allow-friendly-fire to true.

All details about what works and what not are fully explained in this video (outdated- most of the problems mentioned in the video is fixed now): Make sure you let them reload and aim, then press keybind to shoot (keybind should be in gameplay section of keybinds) also make sure they are either on wander freely or holding position and not following you. Also some machines like trebuchet and catapult have fixed arc so make sure to place them at appropriate distance as recruits can't vertically aim these and these machines do the aiming themselves, for these recruits only rotate them. (NOTE- You need to add each siege machine as mount in recruit's serverconfig) Battering rams and ladders are added with recruits and shieldmen supporting them.
1-Mount the recruit or shieldman on the ram/ladder.
2-Press "B" to open the command screen and select the machine by placing your crosshair on it.
3-See the video to understand the usage of rest of the buttons. Enjoy the mod and do let me know if you have any bugs, suggestions or in general an opinion about this on my discord handle- amigokilo88
You can support me through- https://ko-fi.com/knightmare61825

Project description from CurseForge.

Pick your setup

Recruits-Medieval Siege Machine mod compat addon by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Recruits-Medieval Siege Machine mod compat addon versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.