CurseForge · Minecraft mod
Bleeding System
A mod that adds bleeding mechanics
Quick answer
Which Bleeding System release should I use?
Bleeding System Bleeding 0.6.1 / forge-1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Bleeding System required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Bleeding System Bleeding 0.6.1 / forge-1.20.1 need?
Bleeding 0.6.1 / forge-1.20.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Bleeding System without breaking your instance.
Built for Bleeding System Bleeding 0.6.1 / forge-1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Bleeding 0.6.1 / forge-1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Bleeding 0.6.1 / forge-1.20.1. It opens that exact file at the source.
About this project
What does Bleeding System add?
Thanks for 3,000 downloads!
*From Beta 2 onwards the mod requires Curios API as a dependency*
This mod introduces a bleeding mechanic into the game, adding a new layer of danger and immersion. It is my first modding project, and it is still a work in progress with many aspects left to improve.
I hope this mod will be useful and enjoyable for players. You are free to use it in modpacks.
Bleeding system
Bleeding is a new effect applied to the player when they break glass or are hit by a mob or arrow.
The effect increases in severity if the player is hit (injured) again.
Medical tourniquet
A medical tourniquet has the ability to stop bleeding.
Gloves
By putting gloves on the chest plate slot, you can break glass without risk of injury.
Project description from CurseForge.
Pick your setup
Bleeding System by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Bleeding System versions and loaders
Bleeding 0.7.0 Beta 2 / forge-1.20.1
bleeding-0.7.0-beta.2-forge-1.20.1.jar
12 Nov 2026
Bleeding 0.7.0 Beta / forge-1.20.1
bleeding-0.7.0-beta-forge-1.20.1.jar
3 Jun 2026
Bleeding 0.6.1 / forge-1.20.1
bleeding-0.6.1-forge-1.20.1.jar
23 Mar 2026
Bleeding 0.6.0 / neoforge-1.21.1
bleeding-0.6-neoforge-1.21.1.jar
10 Feb 2026
Bleeding 0.6.0 / forge-1.20.1
bleeding-0.6-forge-1.20.1.jar
13 Jan 2026
Bleeding 0.5.0 / forge-1.20.1
bleeding-0.5-forge-1.20.1.jar
13 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.
