CurseForge · Minecraft mod
The Jobs Mod
Jobs Mod lets admins create custom jobs and assign them to players. Each job grants passive effects and item enchantments. Includes job creation, deletion, player assignment, and persistent data storage. Perfect for RPG servers.
Quick answer
Which The Jobs Mod release should I use?
The Jobs Mod the_jobs_mod_forge_1.21-1.0.2 targets 1.21 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is The Jobs Mod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does The Jobs Mod the_jobs_mod_forge_1.21-1.0.2 need?
the_jobs_mod_forge_1.21-1.0.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add The Jobs Mod without breaking your instance.
Built for The Jobs Mod the_jobs_mod_forge_1.21-1.0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use the_jobs_mod_forge_1.21-1.0.2. It targets 1.21 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside the_jobs_mod_forge_1.21-1.0.2. It opens that exact file at the source.
About this project
What does The Jobs Mod add?
The Jobs Mod
- Transform your server with customizable jobs that grant passive effects, auto-enchant items, add debuffs, define defeat-based quests with rewards, and expose player-usable commands with cooldowns and costs. Ideal for RPG and economy servers.
Features
- Bold the keyword: Create Jobs: administrators define roles with custom effects, enchants, debuffs.
- Quest System: add defeat quests per job and attach item/effect rewards.
- Player Commands: per-job commands players can run; supports cooldowns and costs.
- Debuffs: effect-based debuffs and permanent heart reductions.
- Persistent Data: saves in world data, survives restarts.
- Permission Control: admin-only setup commands (OP level 2 or Creative).
Admin Commands
- Create/Delete/Assign/Strip:
- /job create <name>
- /job delete <name>
- /job assign <player> <job>
- /job strip <player>
- Configure Passive Effects:
- /job config <job> effect <effect> <level>
- Configure Enchantments:
- /job config <job> enchant <item> <enchant> <level>
- Configure Debuffs:
- /job config <job> debuff effect <effect> <level>
- /job config <job> debuff hearts <count>
- Configure Quests (defeat only):
- /job config <job> quest passive defeat <entity> <count>
- Configure Rewards:
- /job config <job> reward passive item <item> <count>
- /job config <job> reward passive effect <effect> <duration> <amplitude>
- Create Player Commands:
- /job config <job> commands create <cmdname> effect <effect> <duration> <amplitude>
- /job config <job> commands create <cmdname> give <item> <count>
- /job config <job> commands cooldown <cmdname> <ticks>
- /job config <job> commands cost life
- /job config <job> commands cost hearts temporary <count>
- /job config <job> commands cost hearts permanent <count>
- /job config <job> commands cost items <item> <count>
Perfect for creating role-based gameplay, server economies, and immersive multiplayer experiences.
Project description from CurseForge.
Pick your setup
The Jobs Mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.6
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.20
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
The Jobs Mod versions and loaders
the_jobs_mod_forge_1.21-1.0.2
jobsmod-1.0.0.jar
6 Feb 2026
the_jobs_mod_forge_1.20.6-1.0.2
the_jobs_mod_forge_1.20.6-1.0.2.jar
26 Jan 2026
the_jobs_mod_forge_1.20.4-1.0.2
the_jobs_mod_forge_1.20.4-1.0.2.jar
26 Jan 2026
the_jobs_mod_forge_1.20.3-1.0.2
the_jobs_mod_forge_1.20.3-1.0.2.jar
26 Jan 2026
the_jobs_mod_forge_1.20.2-1.0.2
the_jobs_mod_forge_1.20.2-1.0.2.jar
23 Jan 2026
the_jobs_mod_forge_1.20-1.0.2
the_jobs_mod_forge_1.20-1.0.2.jar
22 Jan 2026
the_jobs_mod_forge_1.20.1-1.0.2
the_jobs_mod_forge_1.20.1-1.0.2.jar
22 Jan 2026
The Jobs Mod-1.0.1
the_jobs_mod-1.0.1.jar
18 Jan 2026
The Jobs Mod-1.0.0
the_jobs_mod-1.0.0.jar
16 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.