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Revert Zombie Reinforcement project artwork

CurseForge · Minecraft mod

Revert Zombie Reinforcement

Restores pre-1.21.2 zombie reinforcement behavior. Reinforcements now always spawn regular zombies, not subtypes like drowned or husks.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Revert Zombie Reinforcement release should I use?

Updated today
Latest stable file revertzombiereinforcement-2.0.0+26.3-neoforge.jar
Game version 26.3
Loader NeoForge

Revert Zombie Reinforcement revertzombiereinforcement-2.0.0+26.3-neoforge.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Revert Zombie Reinforcement required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Revert Zombie Reinforcement revertzombiereinforcement-2.0.0+26.3-neoforge.jar need?

revertzombiereinforcement-2.0.0+26.3-neoforge.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Revert Zombie Reinforcement without breaking your instance.

Built for Revert Zombie Reinforcement revertzombiereinforcement-2.0.0+26.3-neoforge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use revertzombiereinforcement-2.0.0+26.3-neoforge.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside revertzombiereinforcement-2.0.0+26.3-neoforge.jar. It opens that exact file at the source.

About this project

What does Revert Zombie Reinforcement add?

Revert Zombie Reinforcement

A lightweight Minecraft mod that restores the zombie reinforcement behavior from version pre-1.21.2.

  • As of Minecraft 1.21.2+, zombies spawn reinforcements of the same subtype (e.g., drowned, husk), which hurts zombie-reinforcement-based copper farms.
  • This mod reverts the change i.e. all reinforcements now spawn as regular ZombieEntity

Features

  • Reinforcements always spawn as regular zombies, never as drowned or husks.
  • Significantly improves the efficiency and reliability of copper farms that rely on zombie reinforcements

Requirements

  • Fabric API (for Fabric)

Note

  • This is a server-side only mod.
  • For multiplayer, the mod must be installed on the server.
  • Clients do not need the mod unless it's a single-player world.

Project description from CurseForge.

Pick your setup

Revert Zombie Reinforcement by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

40 available setups

Showing the newest 12 of 15 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Revert Zombie Reinforcement versions and loaders

15 of 15 releases match

Looking for an older file? The official CurseForge project page is in Resources.