CurseForge · Minecraft mod
Logistics Network
Logistics mod
Quick answer
Which Logistics Network release should I use?
Logistics Network LogisticsNetworks - 26.1.2-1.13.0 targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Logistics Network required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Logistics Network LogisticsNetworks - 26.1.2-1.13.0 need?
LogisticsNetworks - 26.1.2-1.13.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Logistics Network without breaking your instance.
Built for Logistics Network LogisticsNetworks - 26.1.2-1.13.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use LogisticsNetworks - 26.1.2-1.13.0. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside LogisticsNetworks - 26.1.2-1.13.0. It opens that exact file at the source.
About this project
What does Logistics Network add?
Logistics Network
Have you ever wanted a fully wireless, efficient and yet fast logistical system? Well then this mod is for you. There are no real blocks either, all you do is stick a node on the block you wish to transport from and to and then it works!!
Features
The mod is completely wireless. Along with that it can be totally hidden. There is no real block and hence the automation can be suspended in air if you want. The mod's current capabilities:
- Transfer items, fluids, FE and Mekanism's chemicals.
- All nodes have redstone control.
- 1 node has 9 channels so 9 different processes can run at once.
- You can select any side for input or output operations.
- Transfer upto 10k items, 1000b of fluid, 2.1b fe/t or 1000b of chemicals, 10k source per channel with nearly no lag.
- Allows cross dimensional transfer with a special upgrade.
Tutorial
Vision
This mod is what I wanted in modded minecraft for a while. Its fast, highly configurable, lag friendly and also is completely invisible if you want it to be.
Currently, it can transport items, fluids and energy. In future, I plan to add support for several resources of different mods. Along with this, I will work on adding special compat to allow better suitability for certain larger builds.
Official Partners
We are partnered with Kinetic Host who help support the continuous development of this mod. Truly, a great host with really good prices and support.
Pack Developers
This mod offers certain tags to allow more control over what can transferred and what blocks can nodes connect to. Following are the tags:
logisticsnetwork:blacklist/block: This tag allows you to blacklist any blocks on which the nodes can be placed.logisticsnetwork:blacklist/item: This tag allows you to blacklist particular items from being transferred.logisticsnetwork:blacklist/fluid: This tag allows you to blacklist particular fluids from being transferred.logisticsnetwork:blacklist/chemical: This tag allows you to blacklist particular chemicals from being transferred.
Development
As a solo developer, updates may take time sometimes. I wish you will be patient with me and my work. For any questions regarding ports, I have no particular plans for backports yet.
Project description from CurseForge.
Pick your setup
Logistics Network by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Logistics Network versions and loaders
LogisticsNetworks - 26.1.2-1.13.0
logisticsnetworks-26.1.2-1.13.0.jar
10 Oct 2026
LogisticsNetworks - 1.21.1-1.17.2
logisticsnetworks-1.21.1-1.17.2.jar
7 Oct 2026
LogisticsNetworks - 1.21.1-1.17.1
logisticsnetworks-1.21.1-1.17.1.jar
6 Oct 2026
LogisticsNetworks - 1.21.1-1.17.0
logisticsnetworks-1.21.1-1.17.0.jar
5 Oct 2026
LogisticsNetworks - 26.1.2-1.12.2
logisticsnetworks-26.1.2-1.12.2.jar
27 Sept 2026
LogisticsNetworks - 1.21.1-1.16.4
logisticsnetworks-1.21.1-1.16.4.jar
22 Sept 2026
LogisticsNetworks - 1.21.1-1.16.3
logisticsnetworks-1.21.1-1.16.3.jar
19 Sept 2026
LogisticsNetworks - 26.1.2-1.12.1
logisticsnetworks-26.1.2-1.12.1.jar
17 Sept 2026
LogisticsNetworks - 1.21.1-1.16.2
logisticsnetworks-1.21.1-1.16.2.jar
16 Sept 2026
LogisticsNetworks - 26.1.2-1.12.0
logisticsnetworks-26.1.2-1.12.0.jar
14 Sept 2026
LogisticsNetworks - 1.21.1-1.16.1
logisticsnetworks-1.21.1-1.16.1.jar
13 Sept 2026
LogisticsNetworks - 26.1.2-1.11.1
logisticsnetworks-26.1.2-1.11.1.jar
12 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.
