CurseForge · Minecraft mod
Per-Player Random Respawn
Server-side mod that allowing players to respawn in random undiscovered place after death. Can be enabled/disabled per-player.
Quick answer
Which Per-Player Random Respawn release should I use?
Per-Player Random Respawn random-respawn-1.3.0+1.21.1.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Per-Player Random Respawn required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Per-Player Random Respawn random-respawn-1.3.0+1.21.1.jar need?
random-respawn-1.3.0+1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Per-Player Random Respawn without breaking your instance.
Built for Per-Player Random Respawn random-respawn-1.3.0+1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use random-respawn-1.3.0+1.21.1.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside random-respawn-1.3.0+1.21.1.jar. It opens that exact file at the source.
About this project
What does Per-Player Random Respawn add?
This mod only needs to be installed on the server. It is configured entirely through the Minecraft console.
Commands:
Enable/disable random respawn globally:
/randomrespawn default true/false
Set random respawn range (default is 10000):
/randomrespawn range 10000
Enable/disable random-respawn individually, per-player:
/randomrespawn set PlayerName true/false
How teleportation works:
The mod selects a random point within a radius from the 0,0 and checks it. If this chunk has never been loaded by players and the teleportation location is safe, the player is teleported there. If the chunk was discovered or place is unsafe, another point is selected with a slightly larger radius.
Why did I create this mod when there are already similar mods? Other mods either don't work or don't suit me in terms of functionality.
Project description from CurseForge.
Pick your setup
Per-Player Random Respawn by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Per-Player Random Respawn versions and loaders
random-respawn-1.3.0+1.21.1.jar
23 Sept 2026
random-respawn-1.3.0+1.19.2.jar
23 Sept 2026
random-respawn-1.3.0+1.20.1.jar
23 Sept 2026
random-respawn-1.2.0+1.20.1.jar
10 Feb 2026
random-respawn-1.1.2+1.21.1.jar
6 Feb 2026
random-respawn-1.1.2+1.20.1.jar
6 Feb 2026
random-respawn-1.1.2+1.19.2.jar
6 Feb 2026
random-respawn-1.1.0+1.21.1.jar
4 Feb 2026
random-respawn-1.1.0+1.20.1.jar
4 Feb 2026
random-respawn-1.1.0+1.19.2.jar
4 Feb 2026
random-respawn-1.0.0+1.21.1.jar
4 Feb 2026
random-respawn-1.0.0+1.20.1.jar
4 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.