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ClientID project artwork

CurseForge · Minecraft mod

ClientID

A mod-plugin pair that allows server owners to see client mod lists and ban any mod.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which ClientID release matches 26.1?

Updated last month
Best match for your filters ClientID-Fabric-1.1.4-26.1.2.jar
Game version 26.1, 26.1.1, 26.1.2
Loader Fabric

ClientID-Fabric-1.1.4-26.1.2.jar targets 26.1, 26.1.1, 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is ClientID required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ClientID-Fabric-1.1.4-26.1.2.jar need?

ClientID-Fabric-1.1.4-26.1.2.jar on 26.1. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add ClientID without breaking your instance.

Built for ClientID-Fabric-1.1.4-26.1.2.jar on 26.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ClientID-Fabric-1.1.4-26.1.2.jar. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ClientID-Fabric-1.1.4-26.1.2.jar. It opens that exact file at the source.

About this project

What does ClientID add?

ClientID is a mod-plugin pair that allows server owners to view the mod and resource pack lists of all joining players and ban specific mods/packs from entering the server.
In order to be used, the plugin must be installed on the server, and the mod must be installed on the client.

GET THE SPIGOT/PAPER/PURPUR/FOLIA PLUGIN HERE

The mod list can be changed via the config in the server.
Properties and what they do are listed here:

requireMod: If enabled, all players who join will be required to have ClientID installed (default: TRUE)
keywordBans: Any keywords in this list will be checked against player mod lists and, if a keyword is contained in one of the player's mods, they will be kicked.
blacklist: A list of specific mod IDs to be banned
whitelist: A list of mod IDs that bypass keywordBans and blacklist and are allowed to be used even if one of those two lists contain a ban for it.
playerBypass: A list of usernames of players that are allowed to join even if they have ClientID or a banned mod installed.

reversePlayerBypass: Changed playerBypass from a whitelist into a blacklist, so all players in the list will be required to have ClientID, while all players outside it will not.

disablePieChart: Disallows clients from opening the pie chart
logModsOnJoin: Whether to print out the player's mods and resource packs when they join

If requireMod is enabled, when a player joins, then until they are confirmed to have the mod installed by the server, they will be unable to perform any actions, including taking damage.

Should you find any problems, please report them to the linked issue tracker with logs and a description of the issue.
For Geyser users, Bedrock players may join, but no checks will be performed on them.

This is designed to be a preventative for a **majority** of hackers and is not a foolproof solution. It is highly recommended to use an anticheat in tandem with ClientID to increase your server's safety further.

To Forge/NeoForge users

This mod can be used on Forge/NeoForge by pairing with conversion mods. In order to do so, you must install these mods alongside ClientID:

https://modrinth.com/mod/forgified-fabric-api

https://modrinth.com/mod/connector

https://modrinth.com/mod/fabric-permissions-api

THE FUTURE

This mod will no longer be receiving feature updates. It will continue to be updated to newer versions, but no new features will be added. Consequently, the mod's source code is now licensed under the GNU GPL 3.0 license to allow the community to make and distribute further open-source changes.

Project description from CurseForge.

Pick your setup

ClientID by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

33 available setups

Showing the newest 12 of 17 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

ClientID versions and loaders

4 of 67 releases match
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Looking for an older file? The official CurseForge project page is in Resources.