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Cobblemon Go Catch project artwork

CurseForge · Minecraft mod

Cobblemon Go Catch

Pokémon Go style catching system for a more fun way to catch Pokémon's

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon Go Catch release should I use?

Updated today
Latest stable file cobblemon-go-catch-fabric-1.3.0.jar
Game version 1.21.1
Loader Fabric

Cobblemon Go Catch cobblemon-go-catch-fabric-1.3.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Cobblemon Go Catch required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Cobblemon Go Catch cobblemon-go-catch-fabric-1.3.0.jar need?

cobblemon-go-catch-fabric-1.3.0.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cobblemon, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
Cobblemon Needed by Cobblemon Go Catch cobblemon-go-catch-fabric-1.3.0.jar
required
Matching file found Matched file: Cobblemon v1.7.3 ~ Fabric
Mod Menu Optional for Cobblemon Go Catch cobblemon-go-catch-fabric-1.3.0.jar
optional
Matching file found Matched file: v11.0.4 for 1.21
Fabric API Needed by Cobblemon
pulled in
Matching file found Matched file: [1.21.1] Fabric API 0.116.17+1.21.1
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: placeholder-api-2.4.2+1.21.jar

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon Go Catch without breaking your instance.

Built for Cobblemon Go Catch cobblemon-go-catch-fabric-1.3.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use cobblemon-go-catch-fabric-1.3.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cobblemon, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside cobblemon-go-catch-fabric-1.3.0.jar. It opens that exact file at the source.

About this project

What does Cobblemon Go Catch add?

🎯 Skill-Based Catching — Inspired by Pokémon GO

Cobblemon Go Catch adds a fully skill based PokéBall throwing system inspired by Pokémon GO to Minecraft with Cobblemon.

No more pure RNG throws — now your aim and timing matter.

When you hold a Poké Ball and target a wild Pokémon, a holographic capture ring appears. Time your throw correctly and aim inside the ring to earn Nice, Great, or Excellent bonuses that increase your catch rate.

Great Throw

✨ Features

🟢 Dynamic Capture Ring

  • Appears only when holding a Poké Ball
  • Only shows for wild Pokémon
  • Fully visible through Pokémon models and blocks
  • Always faces the player
  • Positioned cleanly in front of the Pokémon
  • Continuously shrinks

🎯 True Skill-Based Throw Detection

  • Grading is based on your crosshair position at the exact moment of throw
  • Crosshair must be inside the visible ring
  • Outside the ring = normal throw (no bonus the ring will become white)Curve ball throw = Move mouse in a circle motion to get sparkles then throw

🏆 Throw Grades

  • Nice
  • Great
  • Excellent
  • Curve Ball
  • Smaller ring = higher reward.
  • Each grade provides configurable catch bonuses.

🌈 Difficulty-Based

  • Faster ring speed for tougher/higher leveled Pokémon
  • Faster ring for Legendary/Mythical Pokémon

💬 Visual & Audio Feedback

  • Floating holographic text
  • Particle effects for graded throws
  • Custom Pokéball hit sound

⚙️ Fully Configurable

  • configure everything in game:
  • Ring speed
  • Catch bonus percentages
  • Grading thresholds
  • Ring visibility range
  • Color customization
  • And More

🕹️ How To Use

  1. Hold any Poké Ball (main hand or offhand).

  2. Look at a wild Pokémon (default range: 8 blocks, configurable).

  3. Watch the shrinking capture ring.

  4. Line up your crosshair inside the ring.

  5. Throw at the right moment.

  6. If your aim is inside the ring when you release, you earn a graded throw.

💡 Why Use This Mod?

✔ Makes catching interactive and skill-based

✔ Rewards practice and precision

✔ Adds tension to legendary encounters

✔ Keeps Cobblemon’s balance while adding depth

Project description from CurseForge.

Pick your setup

Cobblemon Go Catch by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon Go Catch versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.