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NeoGrid project artwork

CurseForge · Minecraft mod

NeoGrid

Modern, automated electrical grids for NeoForge.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which NeoGrid release should I use?

Updated 7 months ago
Latest stable file neogrid v1.1 for 1.21.1
Game version 1.21.1
Loader NeoForge

neogrid v1.1 for 1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is NeoGrid required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does neogrid v1.1 for 1.21.1 need?

neogrid v1.1 for 1.21.1. Change the file and its required mods may change too.

All 3 required mods have matching files

Install KubeJS, Better Advanced Tooltips, Rhino first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

1 listed on this file 2 pulled in by those mods
KubeJS Needed by neogrid v1.1 for 1.21.1
required
Matching file found Matched file: KubeJS NeoForge 2101.7.2-build.377
Better Advanced Tooltips Needed by KubeJS
pulled in
Matching file found Matched file: better-advanced-tooltips-2101.1.0-build.5.jar
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: Rhino 2101.2.7-build.85

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add NeoGrid without breaking your instance.

Built for neogrid v1.1 for 1.21.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use neogrid v1.1 for 1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install KubeJS, Better Advanced Tooltips, Rhino first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside neogrid v1.1 for 1.21.1. It opens that exact file at the source.

About this project

What does NeoGrid add?

showcase

NeoGrid

Modern, automated electrical grids for NeoForge.

Features

  • Auto-Connect: Automatically connects to nearby machines, streamlining your power distribution.
  • Electric Pole: 2-block tall structures for efficient long-distance transmission.
  • Advanced Rendering: Realistic and smooth visual experience for electrical components.
  • Power Logic: Integrated management for complex and scalable electrical networks.
  • KubeJS Support: Create custom electric poles with configurable transfer rates, connection ranges, and wire colors.

KubeJS Integration

NeoGrid registers a neogrid:electric_pole block builder type for KubeJS. Place scripts in kubejs/startup_scripts/.

StartupEvents.registry('block', event => {
    event.create('kubejs:my_pole', 'neogrid:electric_pole')
        .transferRate(5000)       // FE/tick, default 1000
        .connectionRange(20)      // blocks, default 10
        .wireColorHex(0xFF3333)   // hex color
        .displayName('My Pole')
})

Available Methods

Method Params Description
transferRate(rate) int Max energy transfer rate (FE/tick)
connectionRange(range) int Auto-connection scan radius (blocks)
wireColor(r, g, b) float, float, float (0.0~1.0) Wire color as RGB floats
wireColorHex(hex) int (e.g. 0xFF0000) Wire color as hex

All standard KubeJS BlockBuilder methods (displayName, hardness, resistance, mapColor, tag, etc.) are also available.

See docs/kubejs-integration.md for full examples.


NeoGrid

NeoForge 平台的现代化自动化电网模组。

功能特点

  • 自动连接:自动识别并连接周边机器,极大简化电力分配流程。
  • 电线杆:2 格高的多方块结构,专为长距离电力传输设计。
  • 高级渲染:自定义渲染效果,提供逼真流畅的视觉体验。
  • 电力逻辑:集成电网管理逻辑,轻松应对复杂多变的电力需求。
  • KubeJS 支持:通过 KubeJS 脚本自定义电线杆的传输速率、连接范围和电线颜色。

KubeJS 集成

NeoGrid 注册了 neogrid:electric_pole 方块构建器类型。将脚本放在 kubejs/startup_scripts/ 下。

StartupEvents.registry('block', event => {
    event.create('kubejs:my_pole', 'neogrid:electric_pole')
        .transferRate(5000)       // FE/tick,默认 1000
        .connectionRange(20)      // 方块数,默认 10
        .wireColorHex(0xFF3333)   // 十六进制颜色
        .displayName('My Pole')
})

可用方法

方法 参数 说明
transferRate(rate) int 最大能量传输速率(FE/tick)
connectionRange(range) int 自动连接扫描半径(方块数)
wireColor(r, g, b) float, float, float(0.0~1.0) RGB 浮点值设置电线颜色
wireColorHex(hex) int(如 0xFF0000) 十六进制设置电线颜色

所有 KubeJS 标准 BlockBuilder 方法(displayName、hardness、resistance、mapColor、tag 等)均可使用。

详见 docs/kubejs-integration.md。

Project description from CurseForge.

Pick your setup

NeoGrid by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

NeoGrid versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.