Back to mods
HexAutomata project artwork

CurseForge · Minecraft mod

HexAutomata

Provides items with ability listening to various game events and triggering custom spells; along with extending more possibilities about the ancient Brainsweep spell.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HexAutomata release should I use?

Updated today
Latest stable file HexAutomata-forge-1.20.1-0.3.5.2.jar
Game version 1.20.1
Loader Forge

HexAutomata-forge-1.20.1-0.3.5.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 11 required mods have matching files.

Where it goes

Is HexAutomata required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does HexAutomata-forge-1.20.1-0.3.5.2.jar need?

HexAutomata-forge-1.20.1-0.3.5.2.jar. Change the file and its required mods may change too.

All 11 required mods have matching files

Install Hex Casting, Caelus API, Patchouli, Inline and 7 more first. We found matching files for this game-version and loader setup. 15 come through another mod in the chain.

6 listed on this file 15 pulled in by those mods
Hex Casting Needed by HexAutomata-forge-1.20.1-0.3.5.2.jar
required
Matching file found Matched file: forge-1.20.1-0.11.4
Curios API Optional for HexAutomata-forge-1.20.1-0.3.5.2.jar
optional
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Trinkets (Fabric) Optional for HexAutomata-forge-1.20.1-0.3.5.2.jar
optional
No matching file
HexParse Optional for HexAutomata-forge-1.20.1-0.3.5.2.jar
optional
Matching file found Matched file: hexParse-forge-1.20.1-1.11.2.jar
KubeJS Optional for HexAutomata-forge-1.20.1-0.3.5.2.jar
optional
Matching file found Matched file: 2001.6.5-build.26+forge
HexOverpowered Optional for HexAutomata-forge-1.20.1-0.3.5.2.jar
optional
Matching file found Matched file: 1.20.1-0.12.3
Caelus API Needed by Hex Casting
pulled in
Matching file found Matched file: caelus-forge-3.2.0+1.20.1.jar
Patchouli Needed by Hex Casting
pulled in
Matching file found Matched file: Patchouli-1.20.1-85-FORGE.jar
Inline Needed by Hex Casting
pulled in
Matching file found Matched file: Inline 1.20.1-1.2.2 [Forge]
PAUCAL Needed by Hex Casting
pulled in
Matching file found Matched file: paucal-0.6.0+1.20.1-forge.jar
Patchouli Needed by Hex Casting
pulled in
Matching file found Matched file: 1.20.1-80-forge
Caelus API Needed by Hex Casting
pulled in
Matching file found Matched file: 3.1.0+1.20
PAUCAL Needed by Hex Casting
pulled in
Matching file found Matched file: 0.6.0
Inline Needed by Hex Casting
pulled in
Matching file found Matched file: 1.20.1-1.2.2-forge
MoreIotas Needed by HexParse
pulled in
Matching file found Matched file: 0.1.2
Hexal Needed by HexParse
pulled in
Matching file found Matched file: 0.3.1
Cloth Config API Needed by Inline
pulled in
Matching file found Matched file: 11.1.136+forge
PAUCAL Needed by MoreIotas
pulled in
Matching file found Matched file: 0.6.0
Patchouli Needed by MoreIotas
pulled in
Matching file found Matched file: 1.20.1-85-forge
Kotlin for Forge Needed by MoreIotas
pulled in
Matching file found Matched file: 4.12.0

15 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add HexAutomata without breaking your instance.

Built for HexAutomata-forge-1.20.1-0.3.5.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use HexAutomata-forge-1.20.1-0.3.5.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Hex Casting, Caelus API, Patchouli, Inline and 7 more first. We found matching files for this game-version and loader setup. 15 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside HexAutomata-forge-1.20.1-0.3.5.2.jar. It opens that exact file at the source.

About this project

What does HexAutomata add?

HexAutomata

Curseforge CurseForge
Modrinth Modrinth

Provides items with ability listening to various game events and triggering custom spells; along with extending more possibilities about the ancient Brainsweep spell.

A badge for hexdoc in the style of Devins Badges A badge for addons.hexxy.media in the style of Devins Badges

Features

I found a way - using the intelligence from a settled villager mind, with some special "concepts" from wild creatures - to create a kind of special spell-casters: Reactive Focus.

  • Reactive Focus: focus bound with certain game events happening on player
    • Events to listen to:
      • enemy targeting player (without tag #hexautomata:ignore_targeting)
      • player taking damage (both source and attacker without tag #hexautomata:ignore_hurt)
      • player shooting projectile
      • projectile hit something
      • melee attack something
      • killing something
      • being teleported
    • Crafted by brainsweep recipes
      • all from Akashic Record as source block
    • Places to take effect:
      • Inventory (default: false)
      • Main/Off hand (default: true; takes no effect if Inventory set to true)
      • Ender Chest (default: false)
      • Curios/Trinkets slots (default: true)
      • config entries controlling whether sources above are enabled
  • Reactive Focus Nexus: an item holding multiple Reactive Focuses
    • all inner focuses take effect as if they're outside
    • crafted with a multiblock structure, ending with another brainsweep (accepting targets with tag #hexautomata:multi_threaded) ritual multiblock
  • Special patterns taking effect exclusively inside triggered events

I am mind, and mind is media… Body is the vessel, heavy and fragile… I shall expose my mind, taking me out of the vessel, I shall see more, I …

  • Another advancement-based progression and functions extending Brainsweep great spell :3
    • a new way of transportation

Interop

KubeJS

HAPatches and PatchAction

Allowing packmakers to patch actions the same way as OpBrainsweep.
Also exposes two special errors: USE_ORIGINAL and STOP_ALL for better control over custom brainsweeps.

BrainsweepCallback

Exposes BrainsweepCallback to server/startup scripts binding, allowing custom brainsweep callbacks to be registered.

Registering a callback:

BrainsweepCallback.create(priority,
    entityId, iotaTypeId, // nullable type ids
    (entity, iota, env) => {
        // return SpellAction.Result or null
        return BrainsweepCallback.buildResult(env => {
            // do something
            // or stop here
            throw PatchAction.STOP_ALL
        }, 0)
    }
);
  • entityId and iotaTypeId accept ResourceLocation strings. Iota type IDs under the minecraft namespace are automatically remapped to hexcasting.
  • Use BrainsweepCallback.forceSet(key, callback) to override an existing callback registration.

HexParse

Registers Reactive Focus as an item I/O handler via HexParseAPI.CreateItemIOMethod, enabling HexParse to read and write iotas directly from/to Reactive Focus items.

Project description from CurseForge.

Pick your setup

HexAutomata by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HexAutomata versions and loaders

62 of 62 releases match

Looking for an older file? The official CurseForge project page is in Resources.