CurseForge · Minecraft mod
First Aid New
A port of First Aid with more realistic mechanism
Quick answer
Which First Aid New release should I use?
First Aid New firstaid-1.3.4+neoforge26.3.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is First Aid New required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does First Aid New firstaid-1.3.4+neoforge26.3.jar need?
firstaid-1.3.4+neoforge26.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add First Aid New without breaking your instance.
Built for First Aid New firstaid-1.3.4+neoforge26.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use firstaid-1.3.4+neoforge26.3.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside firstaid-1.3.4+neoforge26.3.jar. It opens that exact file at the source.
About this project
What does First Aid New add?
First Aid New
First Aid New is a multi-loader port of ichttt’s classic First Aid, rebuilt for modern Minecraft. It replaces the single vanilla health bar with per-body-part damage, injury debuffs, timed medicine, unconsciousness and rescue, and a full client feedback layer—pain, adrenaline, heartbeat audio, and HUD overlays that make survival feel physical again.
Original project: First Aid on CurseForge
1.3.3 — The Rush and the Reckoning

Danger brings the rush. Survival brings the reckoning.
1.3.3 turns adrenaline into a complete encounter cycle. Seeing a hostile creature, fighting, or narrowly avoiding a moving projectile can raise it; sustained pressure brings pain relief and combat boosts. Once the threat is gone, a long rush can give way to Fatigue. The Adrenaline Injector now delivers a full rush and can rescue a downed player. Recent releases also brought more responsive pain, self-defibrillator rescue on supported builds, and adjustable medicine and crafting.
What's new
- Adrenaline that follows danger: Visible hostiles, nearby attackers, valid attacks, and moving projectile near misses can build pressure. Feedback now scales linearly, while medium and high adrenaline grant Haste I and Strength I respectively.
- Relief with an aftermath: Adrenaline pain relief clears First Aid injury debuffs while active. After 60 continuous seconds of adrenaline, leaving danger can trigger a short Fatigue episode; server owners can configure it.
- A stronger last resort: Adrenaline Injectors fill the meter, have four uses by default, and can revive a downed player. Defibrillators can also be used for self-revival while downed.
- Medicine and crafting controls: 1.3.2 added commands for addiction gain, recipe yields, and newly crafted device uses on supported modules; Bandages and Plaster now craft four by default there.
- Clearer pain and audio: Recent hits create a short pain spike over ongoing injury pain, while rescue and respawn clear lingering heartbeat and ringing sounds.
- Maintenance fixes: 26.2 post-processing shaders no longer import an unused uniform block; poison and Wither each trigger tinnitus once per effect episode; and medicine-use loops are cleaned up across the maintained loaders.
Supported builds (1.3.3)
| Artifact | Loader | Minecraft |
|---|---|---|
firstaid-1.3.3+forge1.20.1 |
Forge | 1.20.1 |
firstaid-1.3.3+fabric1.21.1 |
Fabric | 1.21.1 |
firstaid-1.3.3+neoforge1.21.1 |
NeoForge | 1.21.1 |
firstaid-1.3.3+fabric26.2 |
Fabric | 26.2 |
firstaid-1.3.3+neoforge26.2 |
NeoForge | 26.2 |
firstaid-1.3.3+fabric26.3 |
Fabric | 26.3 |
firstaid-1.3.3+neoforge26.3 |
NeoForge | 26.3 |
The 1.21.11 and 26.1 modules are legacy-only and no longer supported.
Full notes: 1.3.3 · 1.3.2 · 1.3.1
Features
- Locational health — head, body, arms, legs, feet; each with its own pool and overflow rules
- Injury debuffs — limb damage that changes how you move, dig, and fight
- Medicine with pacing — bandages, plaster, painkillers, morphine, injectors; activation delay and heal-over-time
- Unconsciousness & rescue — critical downs, give-up flow, Adrenaline Injector rescue, and self-revival with a defibrillator
- Adrenaline — encounters, attacks, and moving projectile near misses drive combat feedback, pain relief, and post-combat Fatigue
- Opioid addiction — hidden addiction value, withdrawal episodes, status icons
- Client feedback — pain blur, hit red pulse, morphine color grade, adrenaline rush blur, heartbeat audio
- Public extension API — third-party treatment items and medicines
Screenshots




Extension API
Third-party mods can register custom treatment items and direct-use medicines:
- Common overview: docs/firstaid-extension-api.md
- Fabric: docs/firstaid-extension-fabric.md
- NeoForge: docs/firstaid-extension-neoforge.md
- Forge 1.20.1: docs/firstaid-extension-forge1.20.1.md
Command Setup Guide
Players with OP (or sufficient permission) receive a compact First Aid command tip on join. In the tip:
- Click a bracketed command to prefill chat
- Hover for what it changes and a starter syntax
Quick start
/firstaid pain dynamic
/firstaid adrenaline mild
/firstaid medicineeffect assisted
pain dynamic— pain feedback follows injury severityadrenaline mild— softer adrenaline feedback (dynamicis the default)medicineeffect assisted— paced medicine without full realistic harshness
Common commands
Pain
/firstaid pain dynamic
/firstaid pain mild
Adrenaline
/firstaid adrenaline dynamic
/firstaid adrenaline mild
/firstaid adrenaline off
Legacy /firstaid suppression commands remain available for existing server scripts.
/firstaid adrenaline fatigue on
/firstaid adrenaline fatigue threshold 60
/firstaid adrenaline fatigue ratio 10
/firstaid adrenaline gain 0.15
Random damage
/firstaid randomdamage friendly chance 80
/firstaid randomdamage normal
Medicine timing
/firstaid medicineeffect realistic
/firstaid medicineeffect assisted
/firstaid medicineeffect casual
Rescue wake-up delay
/firstaid revivewakeup on 15
/firstaid revivewakeup off
Injury debuffs
/firstaid injurydebuff normal
/firstaid injurydebuff low
/firstaid injurydebuff off
/firstaid injurydebuff minecraft:slowness off
Addiction (admin)
/firstaid addiction set @s 0
Querying another player’s addiction is admin-only; operators can set values for balance testing.
Medicine and crafting (admin)
/firstaid addiction gain morphine
/firstaid crafting yield bandage 4
/firstaid crafting durability adrenaline_injector 4
Recommended presets
Survival-oriented
/firstaid pain dynamic
/firstaid adrenaline dynamic
/firstaid medicineeffect realistic
/firstaid revivewakeup on 15
/firstaid injurydebuff normal
Balanced
/firstaid pain dynamic
/firstaid adrenaline mild
/firstaid medicineeffect assisted
/firstaid revivewakeup on 15
/firstaid injurydebuff low
Casual
/firstaid pain mild
/firstaid adrenaline mild
/firstaid medicineeffect casual
/firstaid revivewakeup off
/firstaid injurydebuff low
Debug
/damagePart is for testing locational damage, not normal play:
/damagePart HEAD 4
/damagePart HEAD 4 nodebuff
Morphine Injector craft
M M I
R B I
I
- M — Morphine ×2
- I — Iron Ingot
- R — Redstone
- B — Glass Bottle
→ Morphine Injector (2 uses)
Building
Each loader folder under this repository is its own Gradle project. From a module root (example: forge1.20.1):
.\gradlew.bat build
Runnable jars are written to that module’s build/libs/ and, for releases, collected under release/.
Maintained module roots:
forge1.20.1fabric1.21.1neoforge1.21.1fabric26.2neoforge26.2fabric26.3neoforge26.3
Credits & License
- Based on First Aid by ichttt
- This port is distributed under GPL-3.0, consistent with the original project
Repository: maoruiQa/FIrst-Aid-New
Project description from CurseForge.
Pick your setup
First Aid New by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
First Aid New versions and loaders
firstaid-1.3.4+neoforge26.3.jar
11 Oct 2026
firstaid-1.3.4+neoforge26.2.jar
11 Oct 2026
firstaid-1.3.4+neoforge1.21.1.jar
11 Oct 2026
firstaid-1.3.4+forge1.20.1.jar
11 Oct 2026
firstaid-1.3.4+fabric26.3.jar
11 Oct 2026
firstaid-1.3.4+fabric26.2.jar
11 Oct 2026
firstaid-1.3.4+fabric1.21.1.jar
11 Oct 2026
firstaid-1.3.3+neoforge26.3.jar
27 Sept 2026
firstaid-1.3.3+neoforge26.2.jar
27 Sept 2026
firstaid-1.3.3+neoforge1.21.1.jar
27 Sept 2026
firstaid-1.3.3+forge1.20.1.jar
27 Sept 2026
firstaid-1.3.3+fabric26.3.jar
27 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.