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CurseForge · Minecraft mod

First Aid New

A port of First Aid with more realistic mechanism

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Quick answer

Which First Aid New release should I use?

Updated 4 days ago
Latest stable file firstaid-1.3.4+neoforge26.3.jar
Game version 26.3
Loader NeoForge

First Aid New firstaid-1.3.4+neoforge26.3.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is First Aid New required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does First Aid New firstaid-1.3.4+neoforge26.3.jar need?

firstaid-1.3.4+neoforge26.3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add First Aid New without breaking your instance.

Built for First Aid New firstaid-1.3.4+neoforge26.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use firstaid-1.3.4+neoforge26.3.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside firstaid-1.3.4+neoforge26.3.jar. It opens that exact file at the source.

About this project

What does First Aid New add?

First Aid New

First Aid New is a multi-loader port of ichttt’s classic First Aid, rebuilt for modern Minecraft. It replaces the single vanilla health bar with per-body-part damage, injury debuffs, timed medicine, unconsciousness and rescue, and a full client feedback layer—pain, adrenaline, heartbeat audio, and HUD overlays that make survival feel physical again.

Original project: First Aid on CurseForge


1.3.3 — The Rush and the Reckoning

First Aid New 1.3.3 — The Rush and the Reckoning concept poster

Danger brings the rush. Survival brings the reckoning.

1.3.3 turns adrenaline into a complete encounter cycle. Seeing a hostile creature, fighting, or narrowly avoiding a moving projectile can raise it; sustained pressure brings pain relief and combat boosts. Once the threat is gone, a long rush can give way to Fatigue. The Adrenaline Injector now delivers a full rush and can rescue a downed player. Recent releases also brought more responsive pain, self-defibrillator rescue on supported builds, and adjustable medicine and crafting.

What's new

  • Adrenaline that follows danger: Visible hostiles, nearby attackers, valid attacks, and moving projectile near misses can build pressure. Feedback now scales linearly, while medium and high adrenaline grant Haste I and Strength I respectively.
  • Relief with an aftermath: Adrenaline pain relief clears First Aid injury debuffs while active. After 60 continuous seconds of adrenaline, leaving danger can trigger a short Fatigue episode; server owners can configure it.
  • A stronger last resort: Adrenaline Injectors fill the meter, have four uses by default, and can revive a downed player. Defibrillators can also be used for self-revival while downed.
  • Medicine and crafting controls: 1.3.2 added commands for addiction gain, recipe yields, and newly crafted device uses on supported modules; Bandages and Plaster now craft four by default there.
  • Clearer pain and audio: Recent hits create a short pain spike over ongoing injury pain, while rescue and respawn clear lingering heartbeat and ringing sounds.
  • Maintenance fixes: 26.2 post-processing shaders no longer import an unused uniform block; poison and Wither each trigger tinnitus once per effect episode; and medicine-use loops are cleaned up across the maintained loaders.

Supported builds (1.3.3)

Artifact Loader Minecraft
firstaid-1.3.3+forge1.20.1 Forge 1.20.1
firstaid-1.3.3+fabric1.21.1 Fabric 1.21.1
firstaid-1.3.3+neoforge1.21.1 NeoForge 1.21.1
firstaid-1.3.3+fabric26.2 Fabric 26.2
firstaid-1.3.3+neoforge26.2 NeoForge 26.2
firstaid-1.3.3+fabric26.3 Fabric 26.3
firstaid-1.3.3+neoforge26.3 NeoForge 26.3

The 1.21.11 and 26.1 modules are legacy-only and no longer supported.

Full notes: 1.3.3 · 1.3.2 · 1.3.1


Features

  • Locational health — head, body, arms, legs, feet; each with its own pool and overflow rules
  • Injury debuffs — limb damage that changes how you move, dig, and fight
  • Medicine with pacing — bandages, plaster, painkillers, morphine, injectors; activation delay and heal-over-time
  • Unconsciousness & rescue — critical downs, give-up flow, Adrenaline Injector rescue, and self-revival with a defibrillator
  • Adrenaline — encounters, attacks, and moving projectile near misses drive combat feedback, pain relief, and post-combat Fatigue
  • Opioid addiction — hidden addiction value, withdrawal episodes, status icons
  • Client feedback — pain blur, hit red pulse, morphine color grade, adrenaline rush blur, heartbeat audio
  • Public extension API — third-party treatment items and medicines

Screenshots

Deal with the Devil — 1.3.0 poster

Pain effect

UI health view

Unconsciousness


Extension API

Third-party mods can register custom treatment items and direct-use medicines:


Command Setup Guide

Players with OP (or sufficient permission) receive a compact First Aid command tip on join. In the tip:

  • Click a bracketed command to prefill chat
  • Hover for what it changes and a starter syntax

Quick start

/firstaid pain dynamic
/firstaid adrenaline mild
/firstaid medicineeffect assisted
  • pain dynamic — pain feedback follows injury severity
  • adrenaline mild — softer adrenaline feedback (dynamic is the default)
  • medicineeffect assisted — paced medicine without full realistic harshness

Common commands

Pain

/firstaid pain dynamic
/firstaid pain mild

Adrenaline

/firstaid adrenaline dynamic
/firstaid adrenaline mild
/firstaid adrenaline off

Legacy /firstaid suppression commands remain available for existing server scripts.

/firstaid adrenaline fatigue on
/firstaid adrenaline fatigue threshold 60
/firstaid adrenaline fatigue ratio 10
/firstaid adrenaline gain 0.15

Random damage

/firstaid randomdamage friendly chance 80
/firstaid randomdamage normal

Medicine timing

/firstaid medicineeffect realistic
/firstaid medicineeffect assisted
/firstaid medicineeffect casual

Rescue wake-up delay

/firstaid revivewakeup on 15
/firstaid revivewakeup off

Injury debuffs

/firstaid injurydebuff normal
/firstaid injurydebuff low
/firstaid injurydebuff off
/firstaid injurydebuff minecraft:slowness off

Addiction (admin)

/firstaid addiction set @s 0

Querying another player’s addiction is admin-only; operators can set values for balance testing.

Medicine and crafting (admin)

/firstaid addiction gain morphine
/firstaid crafting yield bandage 4
/firstaid crafting durability adrenaline_injector 4

Recommended presets

Survival-oriented

/firstaid pain dynamic
/firstaid adrenaline dynamic
/firstaid medicineeffect realistic
/firstaid revivewakeup on 15
/firstaid injurydebuff normal

Balanced

/firstaid pain dynamic
/firstaid adrenaline mild
/firstaid medicineeffect assisted
/firstaid revivewakeup on 15
/firstaid injurydebuff low

Casual

/firstaid pain mild
/firstaid adrenaline mild
/firstaid medicineeffect casual
/firstaid revivewakeup off
/firstaid injurydebuff low

Debug

/damagePart is for testing locational damage, not normal play:

/damagePart HEAD 4
/damagePart HEAD 4 nodebuff

Morphine Injector craft

M M I
R B I
  I
  • M — Morphine ×2
  • I — Iron Ingot
  • R — Redstone
  • B — Glass Bottle

→ Morphine Injector (2 uses)


Building

Each loader folder under this repository is its own Gradle project. From a module root (example: forge1.20.1):

.\gradlew.bat build

Runnable jars are written to that module’s build/libs/ and, for releases, collected under release/.

Maintained module roots:

  • forge1.20.1
  • fabric1.21.1
  • neoforge1.21.1
  • fabric26.2
  • neoforge26.2
  • fabric26.3
  • neoforge26.3

Credits & License

  • Based on First Aid by ichttt
  • This port is distributed under GPL-3.0, consistent with the original project

Repository: maoruiQa/FIrst-Aid-New

Project description from CurseForge.

Pick your setup

First Aid New by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

16 available setups

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Recent files

First Aid New versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.