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Project: Edgerunner - Cyberpunk project artwork

CurseForge · Minecraft mod

Project: Edgerunner - Cyberpunk

Project: Edgerunner adds a full cyberpunk-inspired cyberware augmentation system. Install implants via a Ripperdoc to boost your stats, but push too far and risk Cyberpsychosis

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Quick answer

Which Project: Edgerunner - Cyberpunk release should I use?

Updated last month
Latest stable file project_edgerunner-1.1.2.jar
Game version 1.20.1
Loader Forge

Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.

Where it goes

Is Project: Edgerunner - Cyberpunk required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar need?

project_edgerunner-1.1.2.jar. Change the file and its required mods may change too.

All 6 required mods have matching files

Install Palladium 🐿️, Modonomicon, KubeJS, GeckoLib and 2 more first. We found matching files for this game-version and loader setup. 9 come through another mod in the chain.

4 listed on this file 9 pulled in by those mods
Palladium 🐿️ Needed by Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar
required
Matching file found Matched file: Palladium 4.5.10 for Forge/NeoForge 1.20.1
Modonomicon Needed by Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar
required
Matching file found Matched file: modonomicon-1.20.1-forge-1.79.3.jar
KubeJS Needed by Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar
required
Matching file found Matched file: KubeJS Forge 2001.6.5-build.26
GeckoLib Needed by Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Pehkui Needed by Palladium 🐿️
pulled in
Matching file found Matched file: [1.20.1] [Forge] Pehkui 3.8.2
Condensed Creative Needed by Palladium 🐿️
pulled in
Matching file found Matched file: [1.20.1] Condensed Creative Forge - 3.1.3
Curios API Needed by Palladium 🐿️
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Just Enough Items (JEI) Needed by Modonomicon
pulled in
Matching file found Matched file: 15.74.0.234 for Forge 1.20.1
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: Rhino Forge 2001.2.3-build.10
Architectury API Needed by KubeJS
pulled in
Matching file found Matched file: [Forge 1.20(.1)] v9.2.14
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Forge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for Forge 1.20.1

9 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Project: Edgerunner - Cyberpunk without breaking your instance.

Built for Project: Edgerunner - Cyberpunk project_edgerunner-1.1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use project_edgerunner-1.1.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Palladium 🐿️, Modonomicon, KubeJS, GeckoLib and 2 more first. We found matching files for this game-version and loader setup. 9 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside project_edgerunner-1.1.2.jar. It opens that exact file at the source.

About this project

What does Project: Edgerunner - Cyberpunk add?

ripperdoc-image.png

Discord Ko-fi

Install chrome, break the flow of combat, and survive the cost.

Project: Edgerunner is a Minecraft Palladium addon inspired by Cyberpunk 2077 and Cyberpunk: Edgerunners, mixing faithful mechanics with original design choices. Install and manage cyberware through the RipperDoc, assemble advanced components at the Tailoring Bench, customize implants at the Cyberware Painting Station, and build a combat identity around speed control, brutal melee pressure, tactical scanning, and survival under constant stress.

Chrome has consequences. Every implant adds Load, and if your body can no longer reconcile the amount of installed cyberware, you begin descending into Cyberpsychosis.

Full in-game guide

with everything you need to know about cyberware, crafting, upgrades, and surviving Cyberpsychosis.

This mod is still in development and currently in a beta state, so everything is subject to change

Interfaces

all-gui's-v1.1.0

Cyberware

OS Slot

  • Sandevistan Warp Dancer: Applies 20% slowdown and stands out for elemental resistances while active.
  • Zetatech Sandevistan: Applies 30% slowdown with a short cooldown and strong bonus damage, especially against airborne targets.
  • Dynalar Sandevistan: Applies 50% slowdown with a longer active window and reliable damage scaling.
  • Sandevistan Falcon: Applies 70% slowdown, lasts long, and rewards neutralizes with bonus max health.
  • Sandevistan Apogee: Applies 85% slowdown, highest damage boost, and kill-based duration extension.

sandevistan-model

Frontal Cortex Slot

  • Axolotl: Every kill cuts all cyberware cooldowns and can help refill Sandevistan charge.

axolotl-item.png

Face Slot

  • Basic Kiroshi Optics: Adds visor health readouts and 2x-6x optical zoom.
  • Clairvoyant: Scans and highlights hostile targets through cover with night vision.
  • Doomsayer: Exposes traps and environmental hazards like TNT, pistons, and sculk.
  • Stalker: Tracks nearby players and mobs with visible trails through cover.
  • The Oracle: Merges enemy scan, hazard scan, trail tracking, night vision, and max zoom.

(Face cyberware visuals are fully customizable to all skins in the config)

implantes_ocular.png

Arms Slot

  • Gorilla Arms: Deploys brute-force arms for stronger melee, elemental damage, bleed, grabs, throws, slams, and finishers. Also with Electric, Thermal, Toxic and Freezing upgrades.

gorilla-arms-models

Skeleton Slot

Passive implants crafted at the Tailoring Bench and installed through the Ripper Doc. Each has a Palladium upgrade tree.

Combat frames

  • Titanium Bones: Physical and elemental resistance, knockback stability, heavier falls, and Gorilla Slam synergy.
  • Dense Marrow: Melee damage, Gorilla Fury generation, and Slam pressure.
  • Scarab: Crouch-brace defense with a counterattack window after unbracing.
  • Rara Avis: Iconic heavy armor — high resistances, movement penalty, and low-health Redline.

Mobility frames

  • Bionic Joints: Movement speed, fall reduction, and knockback control.
  • Hollow Bones: Ultralight speed and jump height; conflicts with Titanium Bones, Dense Marrow, and Rara Avis.
  • Kinetic Frame: Chance-based mitigation while moving; Sandevistan active counts as high movement.
  • Spring Joints: Softens strong hits and falls; rebound jumps and post-Slam recovery.

Defense frames

  • Scar Coalescer: Low-health physical resistance, bleed control, and survival aggression.
  • Para Bellum: Broad physical, projectile, explosion, and elemental reduction.
  • Universal Booster: Important heals grant stacking temporary resistances; synergizes with Blood Pump.
  • Epimorphic Skeleton: Max health, healing received, extra Max Load, and defensive pressure relief.

skeleton-slot

Legs Slot

  • Fortified Ankles: Charges a powered launch jump when you crouch before takeoff.
  • Reinforced Tendons: Lets you perform a second jump in mid-air on demand.

legs-slot-items.png

Circulatory Slot

  • Blood Pump: Spends a charge for instant healing plus regeneration, then recharges over time.

bloodpump-model

Cyberpsychosis

  • What it is: The cost of too much chrome, driven by short-term Pressure and long-term Degradation.
  • Pressure: Spikes while active cyberware is running and falls while you rest.
  • Degradation: Builds when Pressure stays high and drops slowly when you keep it low.

Phases

  • Phase I — Prodrome: Minor glitches and warning signs, still easy to reverse.
  • Phase II — Deterioration: Hallucinations, debuffs, and implant misfires begin.
  • Phase III — Acute: Motor instability starts and allies may read as hostile.
  • Phase IV — Crisis: Symptoms become constant and the whole system starts breaking down.
  • Phase V — Terminal: A death countdown begins, with berserk episodes and full-loss control risk.

Project description from CurseForge.

Pick your setup

Project: Edgerunner - Cyberpunk by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Project: Edgerunner - Cyberpunk versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.