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Windy: Configurable project artwork

CurseForge · Minecraft mod

Windy: Configurable

Configurable subtle ambient wind particles.

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Quick answer

Which Windy: Configurable release matches 26.2?

Updated yesterday
Best match for your filters v1.2.1 - [NeoForge 26.2.x]
Game version 26.2
Loader NeoForge

Windy: Configurable v1.2.1 - [NeoForge 26.2.x] targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Windy: Configurable required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Windy: Configurable v1.2.1 - [NeoForge 26.2.x] need?

v1.2.1 - [NeoForge 26.2.x] on 26.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Living Wind Optional for Windy: Configurable v1.2.1 - [NeoForge 26.2.x]
optional
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Windy: Configurable without breaking your instance.

Built for Windy: Configurable v1.2.1 - [NeoForge 26.2.x] on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use v1.2.1 - [NeoForge 26.2.x]. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside v1.2.1 - [NeoForge 26.2.x]. It opens that exact file at the source.

About this project

What does Windy: Configurable add?

Windy Forge - Showcase 1

A small visual client-side mod that helps outdoor areas feel more alive without changing gameplay.
An unofficial port of Windy mod with additional configurable options.
Originally created by Bonfire Studios which was inspired by Breezy mod.

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📖 About 📖

Wind particles occasionally drift through the air around the player, creating a soft atmospheric effect. Their density reacts to the weather by default, and can also be configured to scale with altitude, biome, and more.

This unofficial multi-loader fork provides Forge / NeoForge / Fabric versions of Windy with many new configuration options, all editable in-game.

Spawn Rate Config - ShowcaseDivider

Features

  • Ambient wind particles
  • Reactive to weather state
  • Lightweight & client-side
  • In-game configuration
  • Configurable wind density
  • Optional altitude-based wind scaling
  • Optional biome-based wind rules
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Compatibility

Living Wind Special integration with Living Wind has been added! Windy's particles now follow the actual wind direction, while their spawn rate and animations dynamically adjust to the wind strength around the player.
LivingWind-Showcase-Compat-WindyLivingWind-Showcase-Compat-EuphoriaPatches

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Config

General options:

  • Enable or disable wind particles
  • Require wind particles to have sky access
  • Choose how wind density is calculated

Wind Density Modes:
[Default: Constant]

a.) Constant:
wind uses the same spawn rate multiplier at every height above the configured minimum wind height.

b.) Y_Level_Scaling:
wind gradually scales between a minimum and maximum spawn rate multiplier across the configured Y-level range.

Constant Wind:

  • Set the minimum Y level where wind can appear.
  • Set one spawn rate multiplier used at every valid height.

Y-Level Scaling Wind:

  • Set the minimum Y level where wind starts.
  • Set the multiplier used at the minimum height.
  • Set the maximum Y level where wind reaches full strength.
  • Set the multiplier used at and above the maximum height.

Biome Wind:
[Default: Disabled]

  • Optional biome-based wind rules.
  • Biome rules multiply the active CONSTANT or Y_LEVEL_SCALING wind density.
  • Add biome IDs or biome tags to increase, reduce, or disable wind in specific areas.
  • Use the blacklist to fully disable wind in selected biomes or biome tags.
  • Priority: blacklist wins; exact biome ID multipliers override tag multipliers; if multiple tags match, the highest matching tag multiplier is used.

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Windy Forge Showcase - 2

Credits

This is an unofficial fork of the original Windy mod which was inspired by Breezy Mod.
For the original Fabric / NeoForge / Quilt versions, please visit the original Windy release.
This fork exists mainly for the Forge port and added configuration options,
Full credit for the original concept and implementation goes to the original authors.

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Project description from CurseForge.

Pick your setup

Windy: Configurable by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

14 available setups

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Recent files

Windy: Configurable versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.