CurseForge · Minecraft mod
Magnetify (Magnet Mod)
A very simple mod that adds 5 magnets that can attract items when they are in the hotbar or left hand ;3
Quick answer
Which Magnetify (Magnet Mod) release should I use?
Magnetify (Magnet Mod) magnetify-1.1.9+1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Magnetify (Magnet Mod) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magnetify (Magnet Mod) magnetify-1.1.9+1.20.1.jar need?
magnetify-1.1.9+1.20.1.jar. Change the file and its required mods may change too.
Install Curios API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Magnetify (Magnet Mod) without breaking your instance.
Built for Magnetify (Magnet Mod) magnetify-1.1.9+1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use magnetify-1.1.9+1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Curios API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside magnetify-1.1.9+1.20.1.jar. It opens that exact file at the source.
About this project
What does Magnetify (Magnet Mod) add?
MAGNETIFY
Magnetify by HerrParadox ;3
Creator: HerrParadox
Type: Utility / Physics / Quality of Life / Vanilla+
Curios Support: Optional (recommended for belt slot usage) 1.1.9+1.20.1*
Magnetify – A lightweight and polished utility mod that introduces smooth, physics-based magnet mechanics into Minecraft.
No instant teleporting. No messy item snapping. Just clean, natural magnetic attraction with real movement behavior.
Features:
• 5 upgradeable magnet tiers
• Smooth physics-based item attraction
• Orbiting & gravity field movement system
• Works in Curios belt slot (auto-equip)
• Also works in hotbar & offhand (without Curios only 1.0.0)
• Vanilla-friendly design (no weird mechanics)
• Highly optimized & lightweight
Magnet System:
Items are not simply pulled toward the player — they drift, orbit, and smoothly collapse into a magnetic field around you.
The closer they get, the stronger the pull becomes, creating a natural “gravity well” effect instead of instant movement.
Different magnet tiers increase both range and pull strength.
Why Magnetify?
Most magnet mods feel instant and unnatural.
Magnetify focuses on feeling, motion, and immersion instead of raw speed.
Perfect For:
✔ Survival worlds ✔ Mining ✔ Farming ✔ Automation ✔ Modpacks ✔ Quality of Life gameplay
Not just a magnet — a controllable field of attraction.
Friends: Ninjacraft1999, HerrPeter, Martindavidcool, Empty, Mauzaro
Donate me (Ko-Fi)
MY DISCORD ;3
Project description from CurseForge.
Pick your setup
Magnetify (Magnet Mod) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magnetify (Magnet Mod) versions and loaders
magnetify-1.1.9+1.20.1.jar
13 Apr 2026
magnetify-1.0.0.jar
12 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.